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  1. #301
    Player
    Olympus's Avatar
    Join Date
    Mar 2014
    Posts
    54
    Character
    Doctor Zuse
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Pasquale View Post
    Thath's the point , expansion won't come before 6 months and look , most of midcore statics are about to finish A11s not even 1 week after patch ( and some people keep saying the difficult is fine looool)
    My worst fears are rapidly being confirmed. No fun & challenging raid content for 5+ months? Even with my enjoyment of other content in the game, without the challenge of raids, I don't know what's going to keep us interested during that much downtime.
    (4)

  2. #302
    Player
    Sphinx12's Avatar
    Join Date
    Aug 2015
    Posts
    13
    Character
    Kougami Tetsuya
    World
    Ragnarok
    Main Class
    Machinist Lv 60
    This tier is just.....meh.... midcore statics in 4 raiding sessions already on A11S (yes, me included). Can we get Midas difficulty back, please ? Clearing A9S in 7:30 with 238-240 ilv gear with NOTHING crafted and NO weps from Sophia extreme..... Thats pretty sad. Same goes for A10S but A10S was at least a bit fun.
    (4)

  3. #303
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Sphinx12 View Post
    This tier is just.....meh.... midcore statics in 4 raiding sessions already on A11S (yes, me included). Can we get Midas difficulty back, please ? Clearing A9S in 7:30 with 238-240 ilv gear with NOTHING crafted and NO weps from Sophia extreme..... Thats pretty sad. Same goes for A10S but A10S was at least a bit fun.
    This never ceases to amaze me. Too hard or easy, there never seems to pleasing enough of people. Having artificial DPS checks are not a measure of difficulty- they are simply meant to gate content. People are freaking out that all this content was cleared within a few days, guess what? If Gordias and Midas didn't have silly dps checks, all the world first type groups would have cleared those fights just as quick as they did with Creator. They were merely held back because mathematically it was impossible for them to meet some checks without more gear. What does that have to do with the difficulty of the tier? It doesn't.
    (3)

  4. #304
    Player
    Sphinx12's Avatar
    Join Date
    Aug 2015
    Posts
    13
    Character
    Kougami Tetsuya
    World
    Ragnarok
    Main Class
    Machinist Lv 60
    Oh excuse me, sir. Why we have better gear in this game ? When in the end we dont even need it. No point
    Silly dps checks ? Please.... after Weeping was out there were no silly dps checks with everyone on 240 ilv. Still people didnt clear.....cuz they are lazy to learn their class or communicate with team. Simple as that.... People should stop compare difficulty and shit when they cant even play their class properly and are like "oh my gooood savage is so haaard i cant clear it...... Q_Q"
    (3)

  5. #305
    Player
    Pasquale's Avatar
    Join Date
    Jan 2015
    Posts
    85
    Character
    Pasquale Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by IllyriaKnotfred View Post
    This never ceases to amaze me. Too hard or easy, there never seems to pleasing enough of people. Having artificial DPS checks are not a measure of difficulty- they are simply meant to gate content. People are freaking out that all this content was cleared within a few days, guess what? If Gordias and Midas didn't have silly dps checks, all the world first type groups would have cleared those fights just as quick as they did with Creator.
    Again looks like you don't know anything about this game , the highest difficult in a raid is to have a certain amount of dps while dealing with mechanics , in other terms you must be good while dealing with both , by the time u abolish the dps check it becomes a mathematical game where u have to resolve a puzzle just moving in and out having tons of time to do it cuz u don't care about skills
    (1)

  6. #306
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Pasquale View Post
    Again looks like you don't know anything about this game , the highest difficult in a raid is to have a certain amount of dps while dealing with mechanics , in other terms you must be good while dealing with both , by the time u abolish the dps check it becomes a mathematical game where u have to resolve a puzzle just moving in and out having tons of time to do it cuz u don't care about skills
    That's not what he said. Like at all. He was simply saying that the content is being passed so quickly this time around is because of the removal of DPS checks, which would have put the 2 previous Alexander tiers in very similar boats in clear speed if their DPS checks weren't existent either.. The top players going for world first were bound by artificial difficulty, not by their limitations as players.

    Also, it's immensely ignorant to assume he's a bad player for wanting more players to enjoy content. Welcome to an MMO, Bucko. It's a community game and you're being a diva.
    (8)
    Last edited by Greedalox; 10-04-2016 at 11:48 AM.

  7. #307
    Player
    Pasquale's Avatar
    Join Date
    Jan 2015
    Posts
    85
    Character
    Pasquale Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Greedalox View Post
    That's not what he said. Like at all. He was simply saying that the content is being passed so quickly this time around is because of the removal of DPS checks, which would have put the 2 previous Alexander tiers in very similar boats in clear speed if their DPS checks weren't existent either.. The top players going for world first were bound by artificial difficulty, not by their limitations as players.

    Also, it's immensely ignorant to assume he's a bad player for wanting more players to enjoy content. Welcome to an MMO, Bucko. It's a community game and you're being a diva.
    He said having artificial dps is not a difficult he is wrong, the amount of dps required is what makes mechanics even harder to execute.
    (3)

  8. #308
    Player
    Pasquale's Avatar
    Join Date
    Jan 2015
    Posts
    85
    Character
    Pasquale Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Let me be clear about myself this time.. I'm very happy when i see people go raid!! I'mnot happy when my fc friends ( yes i'm in 1 of the most social/casual fc on Ragnarok server ) who have their softcore statics tell me :" we cleared A9s in 1 hour and that's not a good thing". I'm reporting the fact that most of people are disappointed
    (2)

  9. #309
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Pasquale View Post
    Let me be clear about myself this time.. I'm very happy when i see people go raid!! I'mnot happy when my fc friends ( yes i'm in 1 of the most social/casual fc on Ragnarok server ) who have their softcore statics tell me :" we cleared A9s in 1 hour and that's not a good thing". I'm reporting the fact that most of people are disappointed
    Most people I see ain't disappointed. That's the funny thing about our subjective senses, just because you know some people who are disappointed doesn't mean that most people are. It's asinine really.
    (3)

  10. #310
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Pasquale View Post
    snip
    As you should be, more people raiding means a healthier game. What you fail to understand is that at this point in time, this is exactly what the game needed. Midas killed the raiding community. It hadn't even recovered fully from Gordias, which made things worse. They needed to draw people back into the raiding scene. I think you also misunderstand me- I want there to be super challenging end game content available for people who want a challenge. Truly, I want this more than anything. But there MUST be a middle ground- and normal difficulty is not middle ground. A perfect middle ground would be something along the lines of what WoW has right now, they have 4 difficulties. While at first that sounds like too much, when you understand how it all works, it keeps EVERYONE happy.

    Now with that being said- WoW had over 240 game developers working on the last expansion. I'm sure this is more than double the entire team that Yoshi currently has. So creating so many difficulties may be completely impossible without more manpower and creativity.
    (2)
    Last edited by IllyriaKnotfred; 10-04-2016 at 12:19 PM.

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