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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Cinno View Post
    Honestly if this gets nerfed in any way I'm gping to be extremely dissapounted. I'm not a savage player. I'm what you referred to earlier in the thread as a "casual" and I would appreciate it if you didn't assume I want face roll content.

    I love this game to death but honestly, it's boring. And that's because 90% of this game is lacking in challenge. I don't want to get a victory without even trying. I don't want the FINALE to be easy. I want it to be an epic battle that makes me feel like I'm actually fighting a powerful foe. I want the excitement that comes when you manage to pull it off right, and the sense of satisfaction you get when you manage to clear it.

    Wanting it to be face roll so you can enjoy the story? It's a freaking game. If you don't want to "play" it, watch it on youtube. But God people, stop asking for things to be nerfed or made easier.. you're ruining this game. -.-
    For what it's worth. I highly recommend jumping into Savage this go around. With it being scaled down closer to a midcore level than Gordias or Midas, you might just find it much more appealing. Anywho, I agree. Frankly, I'd like to see all bits of content see a spike in difficulty. Nothing ridiculous, of course. But it irks me a little our two new dungeons, for instance, are a paltry ilvl 210. Within the month, we'll be nearly 50 levels ahead of them. Making both ilvl 230 would have made it a far more comfortable challenge for 3.4's duration. Alexander Normal sort of suffers in the same way.
    (4)

  2. #2
    Player
    Cinno's Avatar
    Join Date
    Mar 2016
    Location
    Old Sharlayan
    Posts
    261
    Character
    Cinno Lerem
    World
    Lamia
    Main Class
    Viper Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    For what it's worth. I highly recommend jumping into Savage this go around. With it being scaled down closer to a midcore level than Gordias or Midas, you might just find it much more appealing.
    The problem doesn't lie with the difficulty, as i'd love to adapt to that and learn the fights. Like I've said before, I get a rush when the party pulls things off correctly, and I love the feeling of satisfaction when you finally clear difficult content. It took me and my friends probably three weeks to actually beat Titan Extreme (we pugged it.. getting a pug group to position correctly isnt the easiest thing xD) But i had fun every single time, even though we lost/timed out for three weeks.

    The reason i stray away from savage, is because I have no way to get a static together to practice it. I work overnight while all my friends don't, so they're all sleeping when I'm free to play. Add that to my random work schedule, and the fact that my fc sortof died on a low population server, I just dont have the resources to get a clear together.

    And I'm ok with that. I just want people to stop asking for the things that pose any kind of challenge at all to be nerfed... People whined and complained about Weeping City, but I loved it. (I could literally play void ark with my eyes closed, and we'd be fine. Weeping was a step in the right direction.) People whined and complained about Final Steps of Faith, but I loved it. The difficulty made it FEEL like a final battle. Like all the things we had been working for throughout 3.0 had led us to this one moment.

    This is the same thing with Alex. Everything we've done within that giant machine, all the drama with Mide, all the schemes with the goblins, all the time we spent fighting our way through one arm, then the other, slaying goblins and disassembling machines, they all led to this one final showdown.

    So please, let it be epic.
    (3)