You mean you'd prefer a system where newbies have to take 3 years to catch up with 3 years veterans? Or a system where we don't get to upgrade our equip as often (and then deal with people whining that there's "nothing to doooo")? Or what are people asking for exactly? Whatever it is, it doesn't sound like they are thinking of all kinds of players, while the current game has content for both raiders who want exclusive best of the best items, and more casual people who don't have as much time but don't want to fall behind either. However, it must be just me because I genuinely have no idea of what all this rage and doom is about.Well, atleast I can predict patches 1 year in advance and catch up with people who have been playing for 3 years in 1 month whenever I decide to take a break.
That's why this game will stay 1 month subscription per 6 months thing for so many people, there is no reason for them to play longer.
The people who like it how it is never give good enough reasons except the same old excuse NEW PEOPLE NEW PEOPLE NEW PEOPLE! Thats all I ever see. At least the people who want changes have thought out ideas. But what do I know not much honestly.
With this game population reaching 500k the chances of seeing server merges are not slim, are very realistic and actually, could solve many problems for several servers which are struggling. Also going F2P in case of a mayor dissapointment after expansion (HW ultimately translated into a very big dip of player population, from the activity perspective, HW was a failure as a expansion, so there is previous experience to support this) aren't slim neither, either that or what would be worse, a change in the schedule of updates, reducing developing cost and maintenance cost for this game, shorting efectively the life span of this game.
This isn't FFXI, we are not going to see a "noble" transition to maintenance mode in a decade, if things doesn't change, we will see a very problematic transition into maintenance mode in 2 o 3 more expansions.
someone doesn't give you a reason you find good enough so that means you are allowed to attack them? thought out ideas? to you maybe but that doesn't make it *thought out* it's easy to side with what you like and say its good and that goes for both sides.
there is a millions arguments that we could go through but it's pointless.
you have no proof of how high or low the current sub population is as se will never give out that info saying the game is doom is simply fearmongering that happens every patch and you saying it isn't slim won't ever change what will happen (doesn't mean it can't but that is far from happening)
Last edited by Musashidon; 09-23-2016 at 03:36 AM.
I would love for the absolute maximum i level to be available to upgrade gear(from the start), but that it takes a while to achieve, while keeping the tome formula for people who dont want to upgrade their balmung to 260, something like this. Sure grindaholics might be 265 before nidhogg comes out, but who cares? Then the timing of releasing increased tome gear will have the same impact as it does now, but there would be other methods of achieving tha growth and more. Tie it into spiritbond, or even invisible stats i mean besides being able to convert something to materia (and not sure if durabilty/wear is lessened at 100% just heard from a long time ago) could be a way to go "ok buddy weapons ready to power up again"Alternatively, take character growth off the character and slap it on the gear... I guess I just really hate the glamour system, but I want to use gear I like... Let me "level up" my gear, so I can take Balmung and slowly raise it to a current item level, rather than taking Guillotine of the Tyrant and slapping Balmungs skin on it... That gives me some long term goal to work on, that I want to work on because I loath glamours, without impacting new/returning players...
Last edited by ADVSS; 09-23-2016 at 03:47 AM.
Do you understand you are just saing nonsences, right?
Things are how it is, accept it or leave the game. The mayority is the people who remain silent, which make sence since they dont have reasons to complain and make a thread about it.
I am leaving the game so thats not an issue. Ill be back every new patch for 1 month just the way Yoshi intends it to be.
it have way to create a system of growth for age, but don't want to do it. it's called the relic... since day one it was possible to create a growth system that will follow the player for the whole expansion.
instead of this we get boring grind that is mindless.
about people saying legion will change all and kill ff14, if blizzard didn't learn from WoD it will change nothing, the only way to compete is to offer as much content release. yes is not new and game breaking and repeating stuff over and over. but wow have done it too with more month between content.
Man... do you even understand what you are saing?Also going F2P in case of a mayor dissapointment after expansion (HW ultimately translated into a very big dip of player population, from the activity perspective, HW was a failure as a expansion
This isn't FFXI, we are not going to see a "noble" transition to maintenance mode in a decade, if things doesn't change, we will see a very problematic transition into maintenance mode in 2 o 3 more expansions.
HW a failure?
You.. know at this point I'm not sure you are just trolling.
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