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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,389
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Technically that's what TP and weaponskills were meant to be for originally anyway - in FFXI and FFXIV 1.0 you started with zero TP and gradually built it up by simply hitting the enemy with your weapon (or the enemy hitting you), until you accumulated enough TP to let rip with a weaponskill. Needless to say this form of combat was very slow and thus SE decided to speed it up considerably by giving you maxed TP at the start by default that is gradually drained by spamming weaponskills over and over again.

    Really I don't think we need a separate solo Limit Break system - we already have the party one so that encourages players to work together. Not to mention regular weaponskills already combo off each other for added effects. This is just merely rehashing what is already in the game for little benefit.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Enkidoh View Post
    -snip-

    Really I don't think we need a separate solo Limit Break system - we already have the party o. This is just merely rehashing what is already in the game for little benefit.
    Who says it has to rehash? There's plenty of room for creative benefit. From what I remember, trances were original for each character. Perhaps we could adjust the hues, and effects to our liking. We could even customize some sort of separate trance form that we become. I.e Terra turning into her esper form in FFVI. It also doesn't have to be as powerful as a limit break.
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