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  1. #1
    Player
    Ravidrath's Avatar
    Join Date
    May 2011
    Posts
    33
    Character
    Ravidrath Astolph
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    Memorising the locations of nodes, what drops from there, which part of the aim to hit; these all come from practising and repeated gathering in specific areas. The more you do something, the better you become at it. Gathering really should not be any different in my opinion. Minimap markers will just make it too easy to find the nodes and it will not promote any form of skill or initiative, which game content needs in order to not become the means to the end and, essentially, a boring grind.

    I'm not necessarily against making it a little easier, but adding minimap markers would be too much. The beginner levequests for gathering are ample enough to teach new gatherers how to find nodes, do we really need to grab them by the hand and lead them there? I'd prefer to see and play a system that encourages skill and experience more than being able to follow a minimap marker. There is no skill in that whatsoever.
    Again, just because you like it doesn't mean it's currently fun. Everything you said would be fine if people liked it the way it is now, but they don't.

    As I said, they need to tackle it from both sides: making it more fun and accessible for everyone and then raising the skill ceiling on the play for the pros with some kind of chaining system or other device that rewards efficiency. People that are better should be rewarded for it, but not at the exclusion of everyone elses' enjoyment.
    (0)

  2. #2
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Ravidrath View Post
    Again, just because you like it doesn't mean it's currently fun. Everything you said would be fine if people liked it the way it is now, but they don't.

    As I said, they need to tackle it from both sides: making it more fun and accessible for everyone and then raising the skill ceiling on the play for the pros with some kind of chaining system or other device that rewards efficiency.
    A vocal minority posting on these forums does not represent the playerbase, don't assume to speak for it. Whilst I'm not saying either is right or wrong, this thread is an opinion thread where direct feedback was requested; my opinion is no less correct or incorrect than yours, please don't dismiss it using what the playerbase that you don't represent wants as the reasoning.

    There is already a reward for efficiency: increased gathering speed and yield. Those who take the time to learn the class thoroughly and practise various methods and styles will always perform more efficiently than those who don't. This applies to every class in the game, why should gathering be any different?

    Skill and practise should always be rewarded, regardless of what style of job or class you're playing.

    Quote Originally Posted by Ravidrath View Post
    People that are better should be rewarded for it, but not at the exclusion of everyone elses' enjoyment.
    If you don't enjoy gathering stop doing it, nobody is holding a gun to your head. Leave it to those who do enjoy it and maybe find another hobby in the game to pass the time?
    (1)

  3. #3
    Player
    Ravidrath's Avatar
    Join Date
    May 2011
    Posts
    33
    Character
    Ravidrath Astolph
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    A vocal minority posting on these forums does not represent the playerbase, don't assume to speak for it. Whilst I'm not saying either is right or wrong, this thread is an opinion thread where direct feedback was requested; my opinion is no less correct or incorrect than yours, please don't dismiss it using what the playerbase that you don't represent wants as the reasoning.

    There is already a reward for efficiency: increased gathering speed and yield. Those who take the time to learn the class thoroughly and practise various methods and styles will always perform more efficiently than those who don't. This applies to every class in the game, why should gathering be any different?

    Skill and practise should always be rewarded, regardless of what style of job or class you're playing.

    If you don't enjoy gathering stop doing it, nobody is holding a gun to your head. Leave it to those who do enjoy it and maybe find another hobby in the game to pass the time?
    I think you have more posts in here than anyone else, at this point, which would make you the most vocal of this "vocal minority." And as someone with BTN50, you are not only in the extreme minority but also represent an entrenched interest.

    The point of this thread is that people who do not have their class maxed would like the classes to be more fun because they would like to enjoy maxing them, or for others to enjoy it more. I find gathering nice and relaxing from time to time, but that doesn't mean it can't be better, and none of Jinko's suggestions make the class worse. To me, everything he's said makes the classes more accessible and fun to me.

    As I see it, your advocacy of keeping things the way they are is in keeping with FFXI/XIV's tradition of hiding information or making it difficult to use, which is not what this game needs right now. You are certainly free to express that opinion, but at this point it is not constructive to the rest of the discussion.

    Additionally, as someone with BTN50, I'd expect and hope you'd have some ideas on how to improve these classes so that they might be more fun to you, too. Your voice could be the most valuable, but instead you seem to be trying to stifle discussion.

    Surely you don't think the gathering classes are perfect the way they are? If not the things Jinko's suggesting, then what would you do to improve them and make them more fun for people that aren't you?
    (0)

  4. #4
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Ravidrath View Post
    I think you have more posts in here than anyone else, at this point, which would make you the most vocal of this "vocal minority." And as someone with BTN50, you are not only in the extreme minority but also represent an entrenched interest.

    The point of this thread is that people who do not have their class maxed would like the classes to be more fun because they would like to enjoy maxing them, or for others to enjoy it more. I find gathering nice and relaxing from time to time, but that doesn't mean it can't be better, and none of Jinko's suggestions make the class worse. To me, everything he's said makes the classes more accessible and fun to me.

    As I see it, your advocacy of keeping things the way they are is in keeping with FFXI/XIV's tradition of hiding information or making it difficult to use, which is not what this game needs right now. You are certainly free to express that opinion, but at this point it is not constructive to the rest of the discussion.

    Additionally, as someone with BTN50, I'd expect and hope you'd have some ideas on how to improve these classes so that they might be more fun to you, too. Your voice could be the most valuable, but instead you seem to be trying to stifle discussion.

    Surely you don't think the gathering classes are perfect the way they are? If not the things Jinko's suggesting, then what would you do to improve them and make them more fun for people that aren't you?
    That's a lot of animosity just because of a difference of opinion.

    You are also making a lot of assumptions. At what point have I intentionally withheld information? Jinko asked for feedback on his idea and that's what I shared with him. It's you who is turning this into a personal battle with me. Take a step back, take a deep breathe, and relax. It's just a game!
    (0)