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  1. #34
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    We will be heading to Ala Mhigo
    Possible Jobs

    • Samurai: The Art will be imported from Doma like Ninja, however it will take a longer time in comparison because the shogunate clans would had been either decimated by the sacking of Doma, or too Honor-bound to immediately leave
    • Red Mage: A Rapier using Job that serves as Ala Mhigo's Chirugeons, front-line fighters or a source of artillery (via magic), althought in fitting with he warlike culture the Job will be a DPS.
    • A new concept that will be based around a Blunt Weapon and serve the OT role as well as WAR (assuming SAM is a DPS).
    • Dancer: a Support-type healer that learns dances form over the realm and adapts them to combat but using damaging or beneficial attacks. Their Weapons will be Fans
    • Blue Mage: a Mage with the ability to learn spells form monsters. Preety much the same in lore, but the mechanics will be very asimilar
    • (There will be 3 Jobs at most)
    New Dungeons
    • HM versions of HW's endgame dungeons
    • The more secluded parts of Ala Mhigo, including Castrums.
    • Paga'than, O'Ghormoro and a previously inaccessible part of the Sylphlands/a Sylph-invaded area of the West Shroud.
    New Plotlines
    • MSQ will focus on the Warriors of Darkness, and Garlemald finally acting upon the knowledge that all or Eorzea's inhabitants are capable of summoning Primals.
    • One of the raids will branch off the latter part. Where a Legatus (say of the XIIIth legion) enacts a plan to efficiently kill off or control the entire population of Eorzea. Taking place in a set of Castrums, with references to XIII (Bar the items included in the Lightning Returns promotional events).
    • The other raid will be another Primal themed raid. This time based on one of Japan's gods. This will be the primal that Revealed their existence to Garlemald, who brought them to Eorzea via a certain train for the purpose of studying them. Of course the captives summoned the god again and tempered the researchers.
    • Sidequests will focus on life in a changing country. One that was brought to heel by an invading power, how they assimilated to their dominators' culture and effectively become an extension of Garlemald in a cultural sense, with little of the culture of old Ala Mhigo (Fist of Rhalgr, monarchy, etc) remaining. And the effect our actions will have on them
    • MNK questline will likewise cause some changes. Wieargelt, his two apprentices and Erik will be relevant due to both the attempts at rebuilding the Fists of Rhalgr and their ties to the resistance (and the hidden heir). The Charkra duality will also serve as a motif that backlights Ala Mhigo and the story.
    • DRG question will focus more on collaborating with Dragons now, as well as finding an antidote for the effect of Ratatoskr's blood on the Ishgardians (mainly the Dragon transformations). Fir the sake of not needing Heavensward (assumong they don't roll it into the base game) the quest will start in Central Highlands and the HW zones will be accesses in solo instances
    • SMN questline will reference the Egi glamours and integrate it into the Lore. But will focus more on the DoT spells. SCH will likewise focus on more mitigation spells and finding a cure for the Tonberry curse
    Misc
    • Starting iLevel for the first Leveling dungeon will be i230 and the entry level iLevel will be around i290. From there for even more grind, the starting Tome gear be at i320 and will be upgraded to i330
    • New "Relic" quest will include weapons for the 2.0 jobs, but may or may not include those for the HW jobs. Likewise, the 4.0 Jobs will not receive Zodiac and Anima weapons
    (5)
    Last edited by Morningstar1337; 09-09-2016 at 11:03 AM.