Quote Originally Posted by StrejdaTom View Post
UI - as SE wants the UI across PC and PS3/4 to show the same informations, they had to hide party bonus (INT/STR/etc.) in order to show TP bars, TP bars even don´t show numbers. PS3 is the reason.
Wrong.
There were already differences between the PC and PS3 UI.
  • On PS3, if you activate Focus Target, gils disappear.
  • You can't have hotbars displayed on top of cross-hotbar.
So, it would have been easy to remove the party bonus only for PS3 without touching the PC version. And we don't need numbers for TP since everyone one has the same max TP. It's easy to see if someone is around 50% TP left or 20%.

As for the size, why would we need larger areas than we already have with HW ? They are already fairly empty to justify such size. And one big open world doesn't really offer anything more, apart from required more power, which is also an issue on average PCs.

Inventory limitation is not because of the PS3, it's because of the server stress. Servers refresh at a very fast rate to prevent any information loss in case of a crash. Adding more space to the inventory would suddenly requires a lot more date to save, since you have to multiply this by the numbers of characters.