I didn't say you said that. I said you and many others acted as such. Go back and read the first page. It's non stop posts about how much better WAR is than DRK and PLD. A lot of which is simply not true.

Some highlights to refresh your memory --

Quote Originally Posted by IndigoHawk View Post
Warriors have no real disadvantage, so yeah, they could use more nerfs or the other tanks could use some buffs.
Quote Originally Posted by Februs View Post
This is silly regardless, because there is nothing a Pld can do in the MT position that a War can't do just as well, if not better.
Quote Originally Posted by Reynhart View Post
WAR is not "well designed", its abilities are just more powerful without any logic...why do defensive cooldowns give you an offensive buff ?
Quote Originally Posted by Reynhart View Post
What could be done is to have Slashing debuff, Physical Raidwide mitigation and Magical Raidwide mitigation, and you give each tank only two of them.
  • PLD, Physical/Magical Mitigation
  • WAR, Slashing debuff, Physical Mitigaiton
  • DRK Slashing debuff, Magical Mitigation
So, for each pair of tanks, you always have those 3 effects available. But it means nerfing Storm's Path.
Quote Originally Posted by Reynhart View Post
Ok, so not better than every other car...but your truck can't be faster, better at off-road and consume less fuel than every other truck.
Quote Originally Posted by Reynhart View Post
The problem with WAR is that is has no tradeoff. You don't lose any meaningful utility by bringing a WAR over a PLD or a DRK.
Without a WAR, you lose Storm's Eye, which is a very powerful DPS increase for all tanks, and for Ninjas too. You lose Storm's Path, an on-demand raid wide 10% damage mitigation...on top of that, it generates the highest enmity of all tanks when doing its optimal combo, it can't run out of TP, it can instantly refill a large part of its HP, and have the highest DPS of all tanks, thanks to its smooth stance dancing.

And I don't see how you could bring PLD and DRK on par with all of that at the same time. If you increase their DPS, you'd still Storm's Eye to buff it even more, if you increase the mitigation on RoH or Delirium, Storm's Path will still affect both pysical and magical, and stacks upon them...

Self sustainability is not that big of a deal when you gave healers such a huge leeway to heal you. You didn't suddenly took more damage, but you received a huge HP pool.

In reality, you can't have a car that beats every other car in power and fuel consumption at the same time.