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  1. #11
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    This isn't so much a balance thing, but melee class combos (WAR PLD DRK DRG NIN) could be trimmed down quite a bit by making the buttons smart. For example, right now you need 6 buttons for paladin's three combos, but that could realistically be accomplished by two buttons.

    Call them (1) Fast Blade and (2) Heavy Blade. Using Fast Blade changes both skills into the next part of a combo tree. So your new combos would become

    (1) Fast Blade -> (1) Savage Blade -> (1) Rage of Halone
    (1) Fast Blade -> (1) Savage Blade -> (2) Royal Authority
    (1) Fast Blade -> (2) Riot Blade -> (1) Goring Blade
    (1) Fast Blade -> (2) Riot Blade -> (2) New combo ender or nothing

    This system should also, obviously, be applied to binary stances like Sword Oath/Shield Oath, Defiance/Deliverance, and Ninja Poisons. If your Sword Oath hotkey is F, then while you're in Sword Oath pressing F activates Shield Oath. If you're in Shield Oath, pressing F activates Sword Oath. I'd also probably also just give Monk full time Fists of the Wind speed and just have them toggle between Fire/Earth (maybe not even that, kinda boring). Of course, Warrior wrath/abandon mirror actions should be condensed down into single buttons as well.

    It does remove a small level of control but I think that's okay.

    As far as actual balance stuff goes, they should move paladin and dark knight stances off of GCD and balance from there. It would just make them flow a lot better. They should also take a good look at some of the weird situational utility/PVP-ish skills and just make them good skills instead (Cover, One Ilm Punch, all forms of Sleep, etc).
    (16)
    Last edited by Brannigan; 08-26-2016 at 09:03 PM.