A friendly hub/home for new Job ideas.
I thought it would be easier for developer team if there was one thread where they can find all the great ideas everyone has for new Jobs for FFXI4 ARR also keeps the General Discussion forum a lot more organized.
What other new jobs would you like to see? It can be jobs from other FF games and jobs from other MMORPGs. How would you want Yoshida Naoki san and his developer team to implement these Jobs to fit into the world of FFXIV ARR?
Thanks guys.
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BEAST MASTER
I really want a actual pet class in this game.
A pet class that is about the pet and not where the pet is more of a after thought or the job becomes a dot class.
Where the pet is the main weapon and you are the support and you fight beside it.
No matter what the pet is the main focus of the job you give it orders and you support it.
Beast Master was mainly a Job that you can solo with for example in FFXI you was able to pull mobs with your pet and be a damage dealer.
I know that FFXIV right now isn't a full on the solo side but I'm sure SE could make it work.
How would this pet class work?
In my honest opinion Beast Master should nearly be the same as it was in FFXI but of cause Changes would have to be made so it would become playable in FFXIV ARR. It should not be baste on a Job from World Of Warcraft, Warlock which is a dot class, like Summoner was, this choice damaged SMN because it was no longer about the pets at all pets became more of an after thought in opinion.
Beast Master should not be about dots, which takes away the main focus of the pet, which then becomes more of a side thought with a few animations and a few buffs for the dots.
Beast Master should be all about the pets they should be a force to be reckoned with but of course balanced and not over powered.
Main weapon would be the pet. So the pet does the main damage. But you could also use a whip.
If pets became an issue allow Beast Master to transform into the pet.
By going through the story quest you would get your main weapon, which would be the pet, and the secondary weapon which would be the dagger.
When it comes to the main story quest for the job the first quest could be Called "Unleash your inner animal spirit" or "Unleash your inner animal cry".
The quest would teach you how to charm/tame your first wild mob/animal/pet.
And from there the rest of the quests will fully teach you about the job and you would learn the history of the Beast Master.
Please add Beast Master from FFXI and use that version of Beast Master as the base foundation to try and make the Job work in the game.
AGAIN I AM NOT SAYING TO COPY AND PAST BEAST MASTER SO IT IS A COMPLETE COPY OF THE JOB FROM FF11.
You can change it as much as you want so it fits into FF14 ARR as long as it stays true to being a pet class and does not become a dot class.
I tried my best to delete the original thread. But the delete button is missing when you go to edit the first comment. I have taken the best comments that gave ideas on the job and posted their comments with there picture and quote.
Balancing The Job/ Beast Master Pet/Other ideas.
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Puppet Master/Puppeteer
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