Quote Originally Posted by iBerserker View Post
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The idea that they have to add jobs to "balance" things based on main Stat is preposterous. Primarily for the sole reason that the next jobs added after that will merely throw it off balanced. So there's absolutely now point in deciding what jobs to add based on that premise.

When 2.0 launched it was 2 vit, 2 str, 1 dex, 2 int, and 2 mnd. Then they added ninja which you could argue "balanced" things for 2 for each role. But then HW came along and added a third dex, mnd, and vit job. Thus unbalancing things again, and so on and so forth. There is no magic rule that says there has to be some balanced numher of jobs for anything.

Also, adding only dps (and multiple at that) in an expansion for a trinity based mmo is a ridiculously bad idea for the longevity and health of the game. We all saw what happened when they added ninja. The game could certainly benefit from more tank and Healer jobs, far more than it'll benefit from simply more dps jobs.