Since SE have been fibbbing about 3 months using 16 weeks instead. A16 week cycle between 3.1 and 3.2 and 16 weeks for 3.3 puts 3.4 Sept 27 or Oct 4. Then the question is a 3.5 if we get a 3.5 that would be Jan then a spring launch closer to 24 months. That is a lot of time left and what people feel is pretty low point now. I doubt we are getting another ninja to bump subs up.

500k is healthy and people don't quite seem to value the gaming dollar the same as others, so cash shop makes up for lost subs and also doesn't cost them a lot bandwidth. Years ago I had seen an article about MMO costs and why 10 dollars has to be the minimum due to bandwidth and server costs before any actual game play is developed. How that has changed I am not sure most MMOs don't really talk about costs or gaming sites aren't interested in the costs to run one.