You know what, I lack interest in continually capping tomestones just to get a full gear set so I guess going forward I won't be an "active" player by your standards even though I'll be buried in things in game that I find more interesting.
That's a good way to go. I tried doing something similar with my brother, but our play time has been too difficult to match up to be able to keep doing.
Could be people like me getting all jobs to 50 brfore starting HW MSQ.So, only 225k players finished 3.3 story, eh? Which can be done actually in 1 day and takes no effort at all.
So, where are those 5 millions accounts registered / 2.7 millions playing game / 700k active players?
Looks like doomsayers were right after all, the game is dead.
925 midas clears on chocobo omg
A bit of a fun fact for you: Endgame players are a minority in all MMOs. You will always find more people leveling than anything, and that has always been the case, in this game especially.So, only 225k players finished 3.3 story, eh? Which can be done actually in 1 day and takes no effort at all.
So, where are those 5 millions accounts registered / 2.7 millions playing game / 700k active players?
Looks like doomsayers were right after all, the game is dead.
Last edited by FoxyAreku; 08-17-2016 at 09:59 PM.
The only thing that requires SOME effort in this game is Savage raiding. Evything else is mindnumbling easy. I just can't imagene person, who can't beat Final steps of Faith.Finishing 3.3 requires clearing Final Steps of Faith? Yeah, I know some people who won't be clearing that until echo is added. Final Steps takes SOME effort.
Could be people like me getting all jobs to 50 brfore starting HW MSQ.90% of people I know (and I know around hundred) were 60-all (combat, gathering, crafting) 2 months after expansion release. So, what leveling? I'm not saying end-game is the only thing that matters, but what else is there to do? You can complete all other content in a few weeks, except maybe pvp, and be done with it. I honestly don't understand how some of you people play the game and still have stuff to do.A bit of a fun fact for you: Endgame players are a minority in all MMOs. You will always find more people leveling than anything, and that has always been the case, in this game especially.
The thing before the hate, is how SE spends its limit resources and what players are completing. At what X% is it best not to implement certain content or low completion rate what turns the player base off. As other people have said they aren't interested in the progression gear grind. But they still pay each month. If they are a larger part of the population content should be more focused in a direction that they enjoy and less new patch new gear grind.
SE would not have to say how many subs they have. But X% of people have finished certain content. Also before another Live letter/fan fest and fluff questions maybe another questionnaire about the state of the game and allow the number of created accounts answer and not just active. My concerns might not line up with the majority of the player base, but if I see large percentage of players want more tacking on new content to old content I guess I could accept that.
Congrats on the epeen, but you're just not representative of the community as a whole. You must have been very lucky when pugging into Final Steps if you've pugged into it at all.
I didn't cap tomestones for most of ARR in spite of playing every day and being caught up with the patches.
Endgame grind just isn't something that interests everyone all the time.
Are you seriously bringing this as an argument? Even if we ignore the part aesteval already pointed out (a handful of endgame raiders you are friends with are not representative of the majority of people in the game), it is still ridiculous if you actually consider that to be the norm.
Even just playtime-wise. I can guarantee you that most players do NOT have that amount of playtime available every week to get every single available class to 60 in 8 weeks.
And that's not even considering that people have very varying interests. I actually AM interested in getting all classes to 60 and I've been playing since early 2011, and I still only have an average level of 49 over all the classes.
Now think of how common it is for people to NEVER level anything outside of the few classes they enjoy playing...
@Census:
Well I like by how much Ragnarok is winning over Shiva now
Last time it was still a race between Shiva and Ragnarok for the most densely populated EU server with the most people at 60 and with the most alex clears;
now I can tell the new players who come to my server and ask if they are on the right server that yes, we are the greatest! Muhahaha!
Ok, serious now:
In general, those numbers are in line with what I've been expecting.It's natural for the active player numbers to drop that late in the cycle, and no, the 6 million cumulative players SE announced lately were never said to be "active"; the basic meaning of the word cumulative already means "added up", as in "all players who ever registered an account past the free trial".
- We are nearly 3 months into 3.3,
- and it's been 6(!) months since we last got a new raid.
- 14 months since the last expansion.
So screaming "Eeh, where are your 6 million players now, SE? You lied!" just means you don't know how English works
All that said, I think the numbers on the Alex Clears are worrying.
Yes, it has always been normal for only a fracture of the playerbase to be interested in raiding, but not THAT few![]()
I still think having a normal mode for Alex at all is killing any will to do Savage. Because why should you if you get the story, the glamours and everything from the Normal Mode just fine and Savage only gives you better stats which you won't need anywhere else but IN Savage?
To end on a lighter note:
Heh, so I was right when I thought nobody would bother with the freaking ugly Manjimutt, the boring Blizzaria weapon and the equally ugly Robonyan![]()
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