Quote Originally Posted by Ticks View Post
Open world content...I would like to see areas in each zone that have extremely high level mobs that on rare occasions will drop a very rare - almost exclusive piece of gear or weapon with stats and looks that would be the envy of everyone else. Oh to see the grind parties again without having to jump through the Diadem hoops to form them!
so lets break this down per area : lets say that western coerthas, sea of clouds has areas with level...60 mobs in heavensward, they drop gear at what i level? 140? 150? Now lets hit the forelands with super mobs dropping gear at 140-160, now churning mist dropping gear at 150-160, How about the hinterlands? 170-200? pretty good gear for the areas, very rewar--wait. 240 is the current max? Why would anyone continrue to do this content after they got to this point in the i level cycle? I love the idea but..this is what the games progression cycle is reduced to. I love your idea but for it to be relevant, constantly would have to be patched in with either new areas or something. The mobs couldnt be made harder in those areas, but im all for a 7th, 8th end game zone for after this