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  1. #1
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    More dungeons per tier is what I feel is missing most. Running the same two dungeons gets tiresome. 5-6 would be much less repetitive.
    (7)

  2. #2
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Khalithar View Post
    More dungeons per tier is what I feel is missing most. Running the same two dungeons gets tiresome. 5-6 would be much less repetitive.
    I can see people having a favorite or two of those 5 to 6 dungeons, and would still leave when they get a dungeon they don't want in Roulette. Of the two we get, people leave lol...

    On topic, I think the game should have more outside content, not that Hullbreaker Isle outside gimmick, you know, like ZNMs in FFXI.
    (1)
    Last edited by Jim_Berry; 08-17-2016 at 06:23 PM.
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Jim_Berry View Post
    I can see people having a favorite or two of those 5 to 6 dungeons, and would still leave when they get a dungeon they don't want in Roulette. Of the two we get, people leave lol...

    On topic, I think the game should have more outside content, not that Hullbreaker Isle outside gimmick, you know, like ZNMs in FFXI.
    more powerful hunts wont make this game any different than it has been in my opinion, Outside content died when Duty Finder became the thing of things. Dont get me wrong, it works well, it just isnt the fix all server communities need. It is fair though, and it works well. More powerfu hunts? right...I just cant see it working past what we already have now. So what? they have more HP oh shit they dop a diadem type item with cool stats or not and the entire highest claim party can lot on that one item, sorry its for casters so blm gets the need vote. I dont, i just dont.

    At this point, youre literally asking for the diadem with higher level gear, thats probably going to happen, but it still wont be all that great, or fun. The monsters on hard already have way too rediculous health and a crud type claim system, it wouldnt be any different in the over world or in an instance. Camp parties for a rare item or piece of gear is not going to work, not in a healthy way. You do understand this, right?
    (0)
    Last edited by ADVSS; 08-17-2016 at 06:46 PM.

  4. #4
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Jim_Berry View Post
    I can see people having a favorite or two of those 5 to 6 dungeons, and would still leave when they get a dungeon they don't want in Roulette. Of the two we get, people leave lol...

    On topic, I think the game should have more outside content, not that Hullbreaker Isle outside gimmick, you know, like ZNMs in FFXI.
    You know when people ask for things from XI. That's not make it exactly like it and take 2 years to achieve stuff. It just means something there was fun. The concept of powerful tiered NM fun was needing groups and popping NM, not the random range.

    I come to Final Fantasy for Final Fantasy, not Wildstar or not GW2 and not an exact replica of XI or FF1-10. But all games have something that fun could be pulled from including the naughty one no one likes to hear about but we do so much on these forums.
    (3)
    Last edited by Sandpark; 08-17-2016 at 06:55 PM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB