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  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    This isn't a single player game. If they belong to a FC they should learn about it from friends there. Discussions in our FC talk about lots of things including cross class skills that are important.
    While certainly practical, there's a slippery slope to this, e.g. why bother trying to perfect tooltips or quest descriptions, give a methodology for playing your job well, make lore accessible, or even learn a fight ingame if your FC, a webguide, and or the game's Youtube community can explain it to you instead?

    Alternatively, how hard would it be to simply list all the Additional skills you can gather as your given class or job, what they do, and who they come from, right on the Additional panel (where the class selectors thereafter just filter those down), with key skills highlighted or under a "Recommended" tab. Similarly, highlight the Additional skills tab any time leveling up gives you an additional cross-class slot.

    Better yet: why force all tanks to level the same particular one for a tank-swap skill, instead of them each having their own variant meant to best fit the job, then able to swap it out (new code) or take another atop it (standard cross-class) as they see fit?
    As much as I'm a fan of class gameplay and incentives to level all combat jobs, I cannot deny that the current implementation of cross-class skills and their acquisition is unimpressive at best and annoying on average (at worst, I don't even know).
    (4)
    Last edited by Shurrikhan; 08-16-2016 at 12:26 PM.