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  1. #1
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by gehrtalert View Post
    If my party dies, it's my fault. That's the way I see it. I can wait 10 seconds to let a DRK Regen some mana.

    I think it's more of a common courtesy kind of thing for me. I don't want a tank running off with a pack while I'm Holying so I'm not going to stop mobs from recharging your mana. I imagine you use Blood Price to Regen mana since it's the only use for the skill.
    Yes it is its only use but it's not the only way to regen MP, and it's OUR duty to manage when to use said skills, and you as a WHM shouldn't have to adapt to this for holybombing. You're speaking to a DRK main here
    Plus I'd like to add that if the whole party dies because the DRK lacked MP because of some seconds of wasted Blood Price (not even the full CD as I said), not holybombing wouldn't have changed anything. It's just a terribad DRK and he would've wiped the group anyway.
    (0)

  2. #2
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Freyyy View Post
    Yes it is its only use but it's not the only way to regen MP, and it's OUR duty to manage when to use said skills, and you as a WHM shouldn't have to adapt to this for holybombing. You're speaking to a DRK main here
    Plus I'd like to add that if the whole party dies because the DRK lacked MP because of some seconds of wasted Blood Price (not even the full CD as I said), not holybombing wouldn't have changed anything. It's just a terribad DRK and he would've wiped the group anyway.
    Another DRK main here, and I agree with Freyyy. When it comes to MP management, leave that to us. If we're foolish enough to run to the next set of mobs with MP out of our safe zone, there is only the DRK to blame, plus ethers are around for a reason. xD

    If you know your WHM is going to go Holy crazy, there really isn't much point to be using BP right off the bat, a few unleashes is enough to hold them until the Stun DR kicks in, then they should use it. I've made this mistake lots of times, which I have learned from. ^^
    (0)

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Freyyy View Post
    Yes it is its only use but it's not the only way to regen MP, and it's OUR duty to manage when to use said skills, and you as a WHM shouldn't have to adapt to this for holybombing.
    I agree that we do have other ways of genning mp, and it's definitely our job to manage it, but it's not a one way street here. There are other factors than just our ability to use our skills. For one, we're not psychic. If we pop blood price, we're doing it because we're expecting that hp return. Not getting that mp back is not strictly our fault if the Whm decides to start dropping holy bombs.

    Further, not all of our mp skills will be available to us at any given time. For example, if the whm is spam casting holy, then they're relying on HoT's to heal. That's fine only if the incoming dmg doesn't outpace the Hot's. If it does, however, then dropping Grit to pop Blood Weapon suddenly isn't an option. The skill level of the whm plays a part in how much freedom we have in that regard, and you can't always assume they'll be totally okay with healing you if you drop your stance for the sake of mp. In the worst case scenario we could just drop Darkside and regen that way, but if we're forced to do that because of careless healing than the whm is actually sabotaging the group.

    Optimal party synergy is totally possible with a drk and whm, without the need for excessive compromise by either party, but that's only the case if both parties are actually paying attention to one another. It's true that the ball is mostly in drk's court here, but that doesn't give whms a free pass to simply put on blinders and ignore what's needed of them. If that means delaying their holy spam for a couple of seconds, then its really no skin off their nuts, especially because there is always other things that a whm could be doing. Whenever I heal as whm I never have to ask myself the 'to holy or not to holy' question, because every blood price period is spent prepping for when blood price is down. Is blood price up? great, apply DoT's and prep HoTs. By the time that's done, Blood Price will be over and am fully prepped for a free and clear holy-spam. Rinse. Repeat. And never worry about causing mp issues.
    (2)
    Last edited by Februs; 08-30-2016 at 05:23 PM.

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Februs View Post
    Snip
    ^ This. ^

    And it's not like it's hard to say, "go ahead and get your Holy stuns out of the way" or for the WHM to 'adapt' to that.

    I run forward, Aero pull, SC-Holy while sticking right with the tank to allow for a good gather. Repeat twice. Blood Price goes up. It's cooldown will be roughly SC's minus 12 seconds. If the next pull happens within that time, I need only Aero III, Regen, and maybe toss some A2s for mana efficiency, or look at whether he's likely to mana-cap.

    Rinse and repeat for almost every pull thereafter, occasionally holding off on Holy for a GCD or two to pop a HoT or DoT first instead. It's not like you're taking up extra duties by having to track tank CDs; it's what you should be doing anyways... It's always a synergy. I don't see why the DRK should be considered solely responsible for his mana when its tools may be in conflict with certain of yours any more than he should be solely responsible for staying alive.
    (1)