Yeah they turn this game into a more casual few hours per week mmorpg. They want something very easy and simple in order to attract as much players as they can. There is no need to make this game way complex and hard but this is too easy. Most aoes attacks in dungeons are not even punishing enough to make an effort dodge them. When I play as a DPS some of them are so weak that I do not even bother move. AOE attacks must be more strong if you want players to make an effort. The open world here is non existent. We use maps here only for some events, gathering and perhaps Fates but that's all. We rarely use them anymore. The dev team must stop fearing creating more challenging content only because some 1 click heroes will cry about it. The weeping city is a brilliant paradigm. Most players like something more challenging. The faceroll on keyboard content will only make people quit out of boredom.


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