Yokai Watch event is a challenge.. Even wandering minstrel personally congratulates players upon completion..
But somehow, by saying this i feel like a troll in this thread..


Yokai Watch event is a challenge.. Even wandering minstrel personally congratulates players upon completion..
But somehow, by saying this i feel like a troll in this thread..


This thing with Minstrel content, is that it starts off as a challenge. Once on farm status, you can almost do it with your eyes closed. Going back to FFXI's challenge before the nerfs, no matter how many times you completed Dynamis, challenge was still present each time you entered. No matter how many times you entered Nyzul Isle, there was a chance to fail.
People were intimidated by some of FFXI's challenges, but they still went in. People in FFXIV don't bother if they are afraid because of the backlash they get from the community if they mess up, videos are almost enforced, etc..
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
I think the timer is what causes the biggest issue. Remove that and people just have fun and forget the time they have been in there.This thing with Minstrel content, is that it starts off as a challenge. Once on farm status, you can almost do it with your eyes closed. Going back to FFXI's challenge before the nerfs, no matter how many times you completed Dynamis, challenge was still present each time you entered. No matter how many times you entered Nyzul Isle, there was a chance to fail.
People were intimidated by some of FFXI's challenges, but they still went in. People in FFXIV don't bother if they are afraid because of the backlash they get from the community if they mess up, videos are almost enforced, etc..


I want to think that the timers are in place to keep the "Instance" servers from being crowded with people who are afk'd there or those who are there just to be there.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
I agree but with it in your face ticking down it makes people clock watch. You only need the reminder of 30mins remaining or 5 mins kicked etc
Yokai watch is more like waste of time rather than challenge. you gonna call going to a park and pick up a rock mindlessly 800+ times a "challenge"? AFTER you been doing it for 3 years.



Watching an entire Anime series in one session without falling asleep can be considered a challenge so /huh



^
I was referring to this
Challenges can be all kinds of things - it can be about patience, it can be about perseverance, it can be about courage, it can be about intelligence, it can be about strength, it can be about finesse, it can be about speed, it can be about social interactions...or combinations of those things! Even as little as staying nice in the presence of a brat for prolonged periods of time can be a challenge if you don't have a natural propensity to such behaviour.
Long grinds are most definitely challenging in the patience department, while no video game is considerably challenging in the strength department. Puzzles can be challenging in the intellectual departments and stuff like Savage heavily tests your memorization skills. There are different kinds of challenges was the point I was making.
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