
Originally Posted by
Jetstream_Fox
We don't need to be sneaking in this game, that was implemented horribly on NIN, or any puzzles in the open world. The land of Eorzea should be a savage place, sneaking and solving puzzles is actually very opposite of what the player I quoted was looking for.

Originally Posted by
Alaltus
A open world zelda esque sneaking puzzle could be interesting and give an enemy stronghold life. Set enemy spawns along a predetermined path, able to avoid detection simply through patience and timing. Being detected resetting your progress completely/partially probably via death. For parties just pushing through the objective could be to zerg certain enemies before they can raise the alarm and flood the area with reinforcements.
Well now I'm confused. Especially since all I said was that what that your analog...

Originally Posted by
Jetstream_Fox
So you basically want MGS 5.
...wasn't the end all be all of what was mentioned. (And to me seemed dismissive. I realize now that wasn't the case.)
I never said there that the game needed stealth. (Granted, I would like some.)