You are not limited on how much you want to level you job. You are not limited to 30 minutes of content every 48 hours. It takes the average person that full week to get weekly tomestones.
You really want to compare areas in 1.0 to ARR's? ARR has towns, NPC's, events, and so on the map. Since the area isn't relevant at the time does not make it lifeless. You learn of where you are at through quests and the main scenario. You never got that from 1.0 except some back stories you read on the internet. Copy/paste is a ill thought argument. 1.0 was a literal copy and paste. If you want to call out 2.0's, then you are going to have a much harder time, especially since the idea of zones instead of seamless to begin with is so they could make unique areas and not a strong need to copy/paste anything. I have not once looked at something and went "I saw this over there.", not saying it isn't there, but they do a good job making unique places in zones. 1.0 within 15 seconds you would find the same exact terrain.
The development team's vision as said from them is to play at your own pace. Rather if you want to log on for a day and get a few things done, or once every other day. Or if you want to go hardcore on it, you can. If you do not understand why the tomestones are on a weekly lockout, then you don't understand how design works on a raiding level or overall progression level. All the ilvl230 gear shouldn't all be obtained on the first week, then there would be a reason to complain. Why not try to understand why something is there first before calling it out.
Sure you can call FFXIV out for some features that can be improved on. Argument isn't if it is a perfect game or not, because it isn't. Its the particular aspects that make it good that people feel this need to call out on without even looking into it or letting their ass speak on their behalf. If you want to play the compare to other MMO's game, sure maybe one MMO might do something better, but you forget that same MMO you compare has a lot of faults of it's own, even WoW.
I do wish people would look at a design choice, actually try to understand why its there, and if you still don't agree, then suggest how to make it better. If you want to fix an issue, you need to understand it first.




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