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  1. #1
    Player
    Lambadelta's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Rorotte Rotte
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Istaru View Post
    I agree that glamour is the endgame of FFXIV, I also agree it's kinda sad.
    You wanted something to show you did high levels of combat. There you are special glamour to show that off.

    What do u want them to do? throw you a parade.
    (5)

  2. #2
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Lambadelta View Post
    You wanted something to show you did high levels of combat. There you are special glamour to show that off.

    What do u want them to do? throw you a parade.
    A parade of A4S mounts??? Deal!

    Being serious, how about Alexander Midas gear not being garbage once 3.4 hits? I think that is part of the problem that people have with itemization in this game. Once you hit a point in the patch cycle, usually around the midpoint of the catchup patch. Doing the raid for gear kinda goes out the window. The reason for doing it at that point goes back to glamour, titles, mounts and minions and possibly bragging rights. Reason being that once the new even patch comes out, it invalidates that gear as being potentially BiS and the new gear makes the old raid easier to clear.

    I like the glamour, titles, mounts and minions part of the game.

    I don't know what makes itemization better than it is now. I really don't. The horizontal system in XI worked due to gearswapping. A lot of gear was desirable for a long time only because of the ability to use it situationally. That is not going to happen here, and it's ok that it won't.
    (3)
    Last edited by Istaru; 08-09-2016 at 01:15 AM. Reason: 1000 characters
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Istaru View Post
    Raid mounts - Aren't these just another type of glamour in the end? They do not add anything lasting to your character except something pretty to ride on.
    What would tyou have the mounts do, have some super special attack mode? Of course a mount is a mount, but exclusive mounts are exclusive, hence the reason for getting tthem.

    Quote Originally Posted by Istaru View Post
    Raid weapons - Again, worth getting for one patch cycle then they become glamour.
    Um, isn't it more like two patch cycles, the weapons you get in 3.2 are still as good or better than the weapons you can get in 3.3, 3.35 are they not?

    Quote Originally Posted by Istaru View Post
    Relic Weapons - Mostly glamour. They are not BiS more than they are BiS.
    From your perspective perhaps. relics were added not for raiders and end-gamers, but for players who will grind their way through things over a long time. They mmayy not be BiS for you, but they're going to be the best many players can expect for a while.

    Quote Originally Posted by Istaru View Post
    Last gear - Weekly lockout. After about 8 hours of content everyone is at the same power level whether they play 8 hours a week or 8 hours per day.
    Everyone at end-game perhaps, which is what happens when there is a decent sizded end-game community. End-game is not the only game or content or player-base.

    Quote Originally Posted by Istaru View Post
    Aren't they glamour items at the end of the day? They are things to dress up your character and not much else.
    That can be said of anything older than a couple of patches, and that is true in almost every game around. Except that in FFXIV we get content patches roughly every 3 months, instead of every 6-12 months or longer like most other games have to settle for.
    (3)

  4. #4
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Nearly every piece of gear in every (MMO)RPG will sooner or later become obsolete (that is: until you reach the End) or get's a upgrade, so we are only discussing the time frame, are we?
    (3)

  5. #5
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Neophyte View Post
    Nearly every piece of gear in every (MMO)RPG will sooner or later become obsolete (that is: until you reach the End) or get's a upgrade, so we are only discussing the time frame, are we?
    What they are asking for is more novelty in their gear. Or the idea that their gear took a really long time to get and have that lasting effect for whatever unrealistic time they are requesting. They want to get a body piece and have it last for longer than SE currently dates gear every 6-8 months.

    There does need to be balance in value of gear and the content that goes with it. Gear is a component in the influence to engage in content, because people naturally don't care to take on content that does not reward you like real life. Savage SCoB showed that. At the same time, the game should not have such a heavy focus on the carrot at the end of the stick, which it doesn't mostly. To myself at least, it is engaging in new content and overcoming it are before what it drops. I personally enjoy having new goals given to me instead of constantly engaging the same exact content 1-2 years into it.

    FFXI had so much value in gear because of the ridiculous conditions to get some of it, which naturally made people more emotionally attached to the item.
    (1)

  6. #6
    Player
    Zafrei's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    134
    Character
    Thaiden Black
    World
    Odin
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Istaru View Post
    Raid mounts - Aren't these just another type of glamour in the end? They do not add anything lasting to your character except something pretty to ride on.

    Raid weapons - Again, worth getting for one patch cycle then they become glamour.

    Relic Weapons - Mostly glamour. They are not BiS more than they are BiS.

    Last gear - Weekly lockout. After about 8 hours of content everyone is at the same power level whether they play 8 hours a week or 8 hours per day.

    You are absolutely correct about the treadmill runs into infinity.
    Yeah I guess it all amounts to glamour eventually. However that's not what I was trying to say, what I was trying to say (and did very badly, sorry about that) is that while being glamour, these things are also trophies.

    They're meaningful because you can only obtain them by completing tough tasks - they're a permanent and lasting mark of your achievements in that respect. That's all I was trying to get across.
    (1)

  7. #7
    Player
    Lambadelta's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Rorotte Rotte
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Istaru View Post
    They want to be able to have something that rewards them for actually playing the combat part of the game instead of playing Barbie with their avatars or treating the game like a pretty chat room..
    Isn't that what the titles from SCOB, Mount from A4S, and Minion from A8S are meant to do.
    (3)

  8. #8
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Istaru View Post
    I will agree that an simple vertical progression system, especially during catch up time is great for new players. I will also state that it is not so good for people who want more for their efforts.

    Since this is a "I just went there" thread...

    The system sucks for people who want to have something to show for playing more than a few hours a day a few days a week. They want to be able to have something that rewards them for actually playing the combat part of the game instead of playing Barbie with their avatars or treating the game like a pretty chat room.

    Yes, I just went there.
    Well people do say the true end game is glamour kinda sad has some truth behind those words >.> next will be mogstation cash shop end game well if you a mount/minion/glamour collector.
    (5)

  9. #9
    Player
    drivendawn's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Driven Rapturespell
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Istaru View Post
    Raid mounts - Aren't these just another type of glamour in the end? They do not add anything lasting to your character except something pretty to ride on.

    Raid weapons - Again, worth getting for one patch cycle then they become glamour.

    Relic Weapons - Mostly glamour. They are not BiS more than they are BiS.

    Last gear - Weekly lockout. After about 8 hours of content everyone is at the same power level whether they play 8 hours a week or 8 hours per day.

    You are absolutely correct about the treadmill runs into infinity.




    Aren't they glamour items at the end of the day? They are things to dress up your character and not much else.





    I agree that glamour is the endgame of FFXIV, I also agree it's kinda sad.
    So your answer to the treadmill is keeping the same stuff for years no thanks.
    (1)

  10. #10
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by drivendawn View Post
    So your answer to the treadmill is keeping the same stuff for years no thanks.
    Actually, I don't think that is the answer either. Something between XI and XIV may be better for people. I will use my boyfriend as an example. He has 0 interest in raiding right now. Why?? He knows that in about a month or so, the gear will be useless to him.

    I don't know how to fix that, but I do know he isn't the only one that feels that way. Maybe instead of a hard cutoff, they overlap instead?

    3.0/3.1 was:
    i190 Alex
    i200 base Eso
    i200 Void Ark
    i210 Alex Savage
    i210 upgraded Eso

    3.2/3.3 was:
    i220 Alex
    i230 base Lore
    i230 Weeping City
    i240 Alex Savage
    i240 upgraded Lore

    Even if you raided Alex Midas nonstop, at 3.2, the gear needs to be replaced. The new Alex and Lore gear trumps it. Maybe something like this for 3.2/3.3 would be an improvement?

    3.2/3.3 as:
    i210 Alex
    i210 base Lore
    i210 Weeping City
    i220 Alex Savage
    i220 upgraded Lore

    What happens?? The people with upgraded Eso and Savage gear do not have to toss it immediately. The new entry point is equal to the old exit point. There is still upward progression which the game needs. But it is not by hard edged steps, but rather by an incline instead.

    On the flip side, people can say why bother with the new Tomestone gear when it's released, and that would be valid. Gearing other jobs or preparing for the upgrade steps would be about it I guess.

    Is that an answer to what people have been saying/asking about? Maybe, maybe not. Is it better than what we have now? Maybe, maybe not.

    I don't know what the answer is.
    (0)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

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