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  1. #161
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Khalithar View Post
    I'll do side content even for no rewards if the story/npc's are entertaining. But I don't see a problem with people wanting to be rewarded for a time investment. However what constitutes a worthwhile reward is purely subjective to the individual.
    Aye. So will I. The post I originally quoted insinuated FFXI had those and FFXIV didn't, thus I listed an example. To which another mentioned rewards. So I was just being snarky since it wasn't all about story anymore.
    (0)

  2. #162
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Iromi View Post
    I have never ever seen that omg lol. I only seen people ask for interesting stats and force pop NM's, maybe something like Dynamis I've seen as well.. basically the positives from XI. Although I don't read -every- post..but lmao who would want that junk in here...that stuff was pretty bad. I would never revolve my IRL around a game for some 72 hour spawns hahaha
    Yeah, one dude was all like "my buddies talked about how much fun they had camping these NMs" and others were agreeing. I'm just thinking, "ARE YOU NUTS?"
    (4)

  3. #163
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    As some one who JUST loaded up WoW a few hours ago to see how it is these days... yep guys it's like we thought, FFXIV has way more in common with WoW than FFXI or any other FF game, in both the way the mechanics of the game play and also the way it incentivises you.

    Simplest thing they could do would be to fill in the midcore gap, strengthen the hardcore end, and most importantly, give us more gear choices. If we got like 3 times as much gear each patch and all of it had the same ilvl and similar stats, I'd be way into that. Not that that would add on to optimising stats or anything, but we'd get more choices of ways to progress our characters. As it is right now, I enjoy the 6-ish hours a week I raid, and that's about it. For new gear my reaction isn't "oh sweet this body piece is dope," it's "oh it's the body piece that if I hadn't gotten it now I'd have gotten something as good or better in a month or two next patch."

    Thing is if even FFXIV copied WoW's incentives I think I'd be satisfied with that. For all the boredom of long patch cycles, the way you replace your gear every 3-6 months in FFXIV really makes it mean like your character progression doesn't mean anything. If it were more than just numbers that would be interesting; if the bigger numbers came less frequently it would be more reward and less "oh I got bigger numbers, big surprise."
    (6)

  4. #164
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Lisotte View Post
    ..
    WoW honestly releases the same amount of gear as FFXIV, its just that its usually done "updating" the game around 6 months into the expansion. So it really comes down to pacing tbh. Some people like to see something progressive every quarter while others like to have things thrown in their faces in a short period of time. Doesn't help XIV that the gear is more interesting in wow, but people are afraid that interesting stats will only lead to the dev team having to waste time with balancing said gear, so just avoid it all together, right?!?!
    (0)

  5. #165
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by AnaviAnael View Post
    Yeah, one dude was all like "my buddies talked about how much fun they had camping these NMs" and others were agreeing. I'm just thinking, "ARE YOU NUTS?"
    Remember holding an HNM for twelve hours at a time, simply to move its respawn into your preferred time zone? Those were the days. XD

    Also: 17 pages. Not bad for such an obvious troll post.

    WoW or FFXI? How about neither? I loved FFXI... but this is not FFXI. Or WoW.
    (3)

  6. #166
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I don't know why people want multiple gear sets for certain fights like FFXI. Who honestly liked carrying multiple gear sets and weapons for one job? Making macros to switch just for one weapon skill or spell? This was just an exploit in FFXI, not a promoted feature. It accomplished quickly filling up my inventory space and had people making mules just to get any kind of inventory space they can. Even in this game, inventory/armory/retainer space is problematic if you level multiple jobs. So why in the world would we want a system like this? I am definitely cool with gear variety and make a BiS set from it, but not a "Ohh this monster is weak to this, need to wear my Water gear!" mindset.
    (9)

  7. #167
    Player
    PandAlt's Avatar
    Join Date
    Aug 2016
    Posts
    16
    Character
    D'palloon Poe
    World
    Zalera
    Main Class
    Alchemist Lv 60
    A lot of the things that get asked for from XI are more in the spirit of having to rely on one another and build a community and aren't so individually based. Those 72 hour spawns, no we don't want that back but you built friendships and community doing those things, Dynamis involved relying on eachother, keeping eachother alive, rotating others in while you raised people and not having every mechanic memorized until it became rote. I can see how Diadem would have been successful if they had made the rewards worth it. There is a certain appeal to that type of play. There isn't much of a need to build a community or to have FC's help eachother or to do much that isn't solely individually driven on XIV. The reason a lot of people remember things with rose colored glasses in the XI camping realm are because it was a group mentality and that made it the most fun imho.
    (9)

  8. #168
    Player
    Cwestcott18's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    113
    Character
    Cecilia Archelot
    World
    Zalera
    Main Class
    Paladin Lv 60
    Quote Originally Posted by JimmyDean View Post
    Yes. I went there.
    Probably better if you go back to FFXI then stay on FFXIV if you seem to like it more, and its still up and running, so great news for you!
    (1)

  9. #169
    Player
    DarkSlayerGrimm's Avatar
    Join Date
    Mar 2016
    Posts
    209
    Character
    O- O-
    World
    Leviathan
    Main Class
    Dark Knight Lv 70
    they should make it more like WoW cause "WoW was the 1st MMO"
    *throws smoke bomb and runs away"
    huehuehue
    (1)
    PS3 Limitations are out, Server Limitations are the new Hotness

  10. #170
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The trouble is ,we all like something a little different then the person beside ya., impossible to please everyone no matter what they copy/don't copy from other games.

    I always share my opinions, my personal hopes and dreams/ideas for the game regardless of what ANYONE else thinks , as should everyone.

    I love many aspects of wow and many aspects of ffxi too, I think grabbing some ideas from BOTH is wise. this game should never be a ffxi-2 nor a wow-2 but a healthy mix of both and a dash of Rift housing and wardrobe added in ^^

    A ffxi clone would only interest a set type of player, same goes for a pure wow clone, its mixing it up imo that will draw the most people and therefore the most $

    Besides both still exist if I want a ffxi , I log into there, need a wow mount farming fix?...im there in 5 minutes...need to be creative and design gorgeous landscapes/homes/themes vastly superior to ffxiv design?, I jump to Rift.

    FFXIV has a huge potential to be the best but its time to do so will be limited imo, they simply dont choose to adapt or include ideas that other games have mastered.

    I do hope one day though they have the willingness and the resources to do so. All we can do is keep giving ideas to improve and hoping they actually hear them from this forum.
    (3)

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