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  1. #1
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Whocareswhatmynameis View Post
    FF12 was heavily influenced by ff11, particularly the combat and mark systems... I loved FF12, it was one of my favorites. I think FF14 is good game, but they really need some work on endgame content.. If they can't figure out how to do it, get someone who knows how. Because diadem and deep dungeon just aren't good endgame content imo. And no1 even bothers raiding anymore now that theres a story mode that just lets you win. Heavensward kinda destroyed the tiny bit of endgame that FF14 had in the first place. Instead of, you know, EXPANDING it.
    Can't stress this enough. in ARR it was a goal to beat coil. In HW its not really even an after thought.
    (3)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rhaja View Post
    Can't stress this enough. in ARR it was a goal to beat coil. In HW its not really even an after thought.
    That's realy a different and somewhat universal issue thought, isn't it? I mean, the reason coil is an afterthought for those at current end game is power creep. It's not an afterthouight if you are at lvl 50 though. So either your gear an abilities should not progress otherwise power-creep makes old raids too easy, or the raids should scale with player ilvl. Given the delicate balance already tuned into the content, rubber-banding major parameters like HP, defence and attack strength would be a disaster. So, how do you keep the Coils current when the current ilvl is 3 times what it took to beal BCOB Turns 1-5?
    (0)

  3. #3
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kosmos992k View Post
    That's realy a different and somewhat universal issue thought, isn't it? I mean, the reason coil is an afterthought for those at current end game is power creep. It's not an afterthouight if you are at lvl 50 though. So either your gear an abilities should not progress otherwise power-creep makes old raids too easy, or the raids should scale with player ilvl. Given the delicate balance already tuned into the content, rubber-banding major parameters like HP, defence and attack strength would be a disaster. So, how do you keep the Coils current when the current ilvl is 3 times what it took to beal BCOB Turns 1-5?
    I totally miss phrased that lol. I meant Coil was a goal to reach, where as Alex Savage is less appealing because its just the same raid but harder. Though that might have more to do with how uninteresting the current raid is for me.
    (1)