Page 5 of 63 FirstFirst ... 3 4 5 6 7 15 55 ... LastLast
Results 41 to 50 of 629
  1. #41
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Kosmos992k View Post
    How about no?

    I'd very much like Eorzea and FFXIV to be a thing unto themselves instead of cloning and old game.
    So cloning WoW is ok? As heard many others say XIV ARR is just a wow clone.
    (13)

  2. #42
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by cakesphere View Post
    Wasn't the reason 1.0 failed because it tried too hard to be like ffxi?
    1.0 had a whole slew of problems people had to worry about before even thinking if it was too much like XI.
    (10)

  3. #43
    Player
    JimmyDean's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Ultimate Warrior
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Arielyanna View Post
    Correct me if I'm wrong, but wasn't EverQuest the inspiration towards FFXI? So asking for FFXIV to be like FFXI... why not ask for it to go back to the inspiration behind XI?
    .
    I don't want ffxi-2. but i sure as hell didnt/dont want WoW-2.
    (13)

  4. #44
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Velox View Post
    What I don't understand is that...FFXI is still there. It hasn't gone anywhere. Why try to change FFXIV when you can easily just play FFXI instead? Or perhaps play both games?

    I've learned from many years in my line of work, people don't really know what they want, even though they like to think they do.
    XI today only a shell of what it use to be.
    (11)

  5. #45
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by cakesphere View Post
    Wasn't the reason 1.0 failed because it tried too hard to be like ffxi?
    Common misconception.

    Tanaka has stated in interviews after he parted ways with Square Enix that he was specifically told to make the game as different from XI as possible. Being unable to make the game he wanted he let the developers under him handle most major aspects of the games design. Only when 1.0 flopped was he givin more control and ultimately removed from the project. Most of the updates to the game even after he left followed his road-plan to make the game more entertaining and it was salvaged in many ways until the decision that the game engine wasn't enough to work with (Something Tanaka told them at the start).
    (20)

  6. #46
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Yeah....I don't see this thread getting deleted...

    At least the thread I started a few days ago will still be around if anyone wants to drop some content ideas and such: http://forum.square-enix.com/ffxiv/t...Addition-Ideas
    (1)
    Last edited by KitingGenbu; 08-04-2016 at 12:06 PM.

  7. #47
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Make FFXIV more like FFXI and less like WoW!
    No, thank you.
    Just make it like neither.
    (1)

  8. #48
    Player
    JimmyDean's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Ultimate Warrior
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Atoli View Post
    No, thank you.
    Just make it like neither.
    Really? Lol. Usually successor's to games are like their predecessor. No?
    (0)

  9. #49
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    This FFXI revival just needs to stop already. The game is dead, get over it. Trying to bring the game back just makes you sound like another one of those old people that keeps bickering, "Back in my day we ---!" We know everyone is obsessed with their childhood games. We all are. But the reality is, those times are dead. We have to grow up and move on and realize that times have changed. If we didn't, we'd be stuck in the SNES and N64 era forever.
    (15)
    Last edited by Vivi_Bushido; 08-04-2016 at 01:33 PM.

  10. #50
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AnaviAnael View Post
    XI and XIV do not have to be styled the same. Final Fantasies 1, 7, 10, 12, and 13 for example all play differently. The FF MMOs are no different. They can each be their own game.
    This isn't quite true though; 1-10 were all built around the same formula and only deviated just enough to feel fresh which was the genius of FF in comparison to pokemon which churns out the same game over and over. The reason 12-15 are so radically different is because SE no longer have Sakaguchi. If XIV had taken the original FF formula then it would have been a PVE open world player centric game like XI was but with a different flavour which was kind of what the original version was working towards but then it was so unfinished it was hard to tell what the ultimate goal was exactly.

    Come 2.0 SE's reaction has been to make everything in the game linear. Linear story, linear dungeons, linear classes/jobs, linear endgame, linear itemisation, linear quests, linear content rollout, linear expansions. They are acting as if they are afraid that if they leave any choices in our hands that we will just choose to give up and leave. The thing that will really determine wether i personally will stay or go is wether or not XIV can come up with a motivated player/social centric endgame because otherwise i may as well be playing any other single player game.

    Dutyfinder is holding a social endgame back when it should just be a device for easy experience points prior to endgame; thats all it was ever sold as in the first place. Free companies and linkshells lack purpose when no one need bother organise anything but aquapolis because they can just turn single player on and go into dutyfinder
    (5)
    Last edited by Alaltus; 08-04-2016 at 12:46 PM.

Page 5 of 63 FirstFirst ... 3 4 5 6 7 15 55 ... LastLast