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  1. #9
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    0 benefit ?

    Coming from a whm it's HIGHLY surprising
    Because melee range give you access to fluid aura à good dps gain
    You can auto attack between spell (minor dps gain)
    It favor holy because you are sure to hit everyone
    If you put asylum you're healed too
    You can aoe heal with cure 3 instead of shitty medica
    If you got aggro you don't move the tank is here
    If there is huge cone aoe you dodge them with one step on the side instead of sprint all the way out which almost never work because cone aoe have fast cast

    The only downfall is that player target circle aoe will Land in melee range disrupting melee dps because it add one more to dodge

    Otherwise there is only benefit to be melee range as caster ! (Heal or dps)

    ...

    BTW healer are not squishy
    They are 3rd in line went it come to tanking
    Tank > dragoon > heal

    In my case I have nearly 19k5 hp as AST...
    Which is almost more than all dps i encounter
    So explain the squishyness of a healer ?
    (3)
    Last edited by Nekotee; 08-03-2016 at 06:54 PM.