Honstly, a more diverse cast of healer playstyles would be amazing. Borrowing a few archetypes found in Rift (such as the damaging-while-healing mechanics of Chloromancer) would definitely fit well in the current meta for healers in FFXIV.
Honstly, a more diverse cast of healer playstyles would be amazing. Borrowing a few archetypes found in Rift (such as the damaging-while-healing mechanics of Chloromancer) would definitely fit well in the current meta for healers in FFXIV.
A melee healer would be interesting, but they would require either or all ranged single-target healing spells, cleanse and large AoE heal radius or a reenvision version of the core healer kit. Being able to heal at a distance is something that must be considered as there are already existing mechanics that require healers to be at a distance. While there are often times where everyone is glued to the boss' "circle", certain mechanics such as Ifrit EX, AS7 and even AS8 long needles would require a ranged heal.
I could see Geomancers have a heavy side on placed field-AoEs, but granted how all field-AoEs are based off the server ticks (look at Collective Unconscious), there would be chunkiness and unreliability to it. If anything, their DPS could be melee oriented or have a potency increase dependent on distance (look at Archer/Bards PvP sweetspot) between them and the foe.
Last edited by Parawill; 08-09-2016 at 01:24 AM.
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