It's not absurd. If the goal is impossible, then you try harder. Shoot for the moon, land among the stars (actual distances not valid in this metaphor). This thread is full of people who are satisfied to just stare up at the sky.I've had my moment of frustration with the OP, but there is a point to be made here that's valid: In an ideal situation, players learn how pass mechanics, not fail them. Players failing mechanics is something, I hope, no one wants. And that's the OP's goal.
my point is: the OP is suggesting a rather absurd method to address a problem that probably has better alternatives, if it's something that's even feasible to fix. Ultimately, as much as we all want to, we can't control the 23 other people we end up with.
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