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  1. #21
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Daranion View Post
    dps things
    It is not on me to answer the problem, you are the one that provided a supposed solution to the problem, as such it is on you to explain how it could work... With that said I have no idea what "1000" dps is, because we don't have a parser, so I have no frame of reference for your example, so I can not answer your question.
    (1)
    Last edited by Imoen; 07-29-2016 at 03:51 PM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  2. #22
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    Now you're just being difficult. You know as well as I do that 1000 DPS means that for every second that passes you've done 1000 damage. If a Monster has 60,000 HP before it enrages and wipes everyone and you need to do 1000 DPS, which means every second that you have you must be doing 1000 damage, if you're NOT meeting those numbers you will know. Its the very basic concept that makes SSS work and nobody uses it. It's set to an HP amount, are you able to do this much damage in 3 minutes? No? The dummy doesn't go down? What's that mean? You'd be a burden if you did the real fight. Solution, player must then find ways to improve themselves. The dummy address one major critical issue that they must face. They are told they're not meeting the bare minimum expected of them. People hate other people telling them they're "bad" "a drain" shit at the game" etc. But if the game demonstrates they don't get their class in the form of a HP check that they themselves cannot meet, then that is the STARTNG POINT OF IMPROVEMENT. MY suggestion of making it mandatory isn't the solution to making bad players good, its the start of a grander deal of self improvement. And that starts is finding out you're not as good as you think you are. That's it
    (12)

  3. #23
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Daranion View Post
    snip
    No actually I don't. I've never used a parser, never looked at any parser, never cared about any numbers, and to conclude never had any problems, in any group ever. I have had groups in this MMO and previous MMOs that seemed "slow" or not "optimal" but... no, actually I have no idea what you consider to be "1000" dps, until you just explained it to me.

    Sooo ... If I am understanding you correctly you want some sort of sustained DPS check for every fight, before you fight?
    (3)
    Last edited by Imoen; 07-29-2016 at 03:59 PM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  4. #24
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    Oh, I thought you were playing devils advocate! Well that's how the fights in this game are designed Imoen, during those phases each player has a certain goal they need to meet for how much damage they do in a second. Its the contributions of the whole party needing to meet these checks which makes the magic happen. And unless you're dealing with naturally skilled players, you will eventually meet groups that cannot clear "DPS checks" under any circumstances. Simply because they aren't aware they're not currently using the skills in a way that would net them the damage they need to beat it.
    (7)

  5. #25
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Daranion View Post
    Oh, I thought you were playing devils advocate! Well that's how the fights in this game are designed Imoen, during those phases each player has a certain goal they need to meet for how much damage they do in a second. Its the contributions of the whole party needing to meet these checks which makes the magic happen. And unless you're dealing with naturally skilled players, you will eventually meet groups that cannot clear "DPS checks" under any circumstances. Simply because they aren't aware they're not currently using the skills in a way that would net them the damage they need to beat it.
    I know what a DPS check is, I've been in them, I just never cared about the numbers. Let me try to explain things from my point of view, because again, im all for teaching players, so I don't want you to think im just auto against what you are saying. I play this, and other MMOs, raids, normal content, ex, w/e (Haven't done so recently, but that's ... you know work.) I just havn't had a problem, most groups that struggle from my point of view, get a few pointers, then we win... I don't know maybe I have good luck. From my point of view though this is a "non-issue" it doesn't mean that I think it "isn't" an issue. Just I don't clearly see how maintaining a DPS check on a dummy helps a new player, or someone fresh on the endgame train.

    Again not trying to be rude, just I seriously do not understand or comprehend how this helps.... meaning a dummy with some amount of HP that either lives or dies, with no mechanics. Just seems like a false positive to me, no more so than Ilvl or numerous quests through out the game already provides. Not to mention, no one would want to beat on a dummy, like seriously, if i just started and they were like "beat on this dummy" I would be like /unsub "**** this game, I can go play this instead"

    Again like I said, I'm all for teaching new players things. Just I don't see how a "beat on hp" sponge improves that, there is still mechanics / fx / timings etc... happening, those require practice.
    (2)
    Last edited by Imoen; 07-29-2016 at 04:08 PM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  6. #26
    Player
    Joe_Schmoe's Avatar
    Join Date
    Dec 2015
    Location
    Mistakenly Ul'dah
    Posts
    294
    Character
    Joe Schmoe
    World
    Hyperion
    Main Class
    Warrior Lv 80
    DPS requirements to unlock duties?

    I am a firm believer in Stone Sky and Sea.... etc.
    Not a fan, unless you'd be willing to say "Uh oh! Somebody's butthurt. TO THE FORUMS!" when that one person, after running one dungeon, comes on here wanting S.S.S. to also be applied to easier content since he had a boss that wiped the group because in his eyes DPSers weren't doing enough damage. Give 'em an inch, they'll take a mile.
    (2)
    Last edited by Joe_Schmoe; 07-30-2016 at 10:59 AM.

  7. #27
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    In what other way doe the game let you know if you're meeting the damage the game wants you to do? You're speaking only from a point of view that someone who just gets lucky with random groups is saying. Why do you think this is such a completely widespread complaint? What honestly do you think the people of the forums are thinking? What IS your point of view?
    (5)

  8. #28
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    My 6 runs so far of The Final Steps of Faith where the DPS can't push past the 3 dragons, the 2nd phase, would love to say yes to this idea.
    (10)

  9. #29
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Daranion View Post
    In what other way doe the game let you know if you're meeting the damage the game wants you to do? You're speaking only from a point of view that someone who just gets lucky with random groups is saying. Why do you think this is such a completely widespread complaint? What honestly do you think the people of the forums are thinking? What IS your point of view?
    This is exactly the issue, there isn't one. What you are providing is another blocker, that is all. An HP sponge before an HP sponge, you are suggesting something that has been used IN MMOs for years, including this one. So my question to you is, how does this help? How is this different? How does it let players know they are not ready? because they died? because the duty failed? Well they just had that exact thing in a group setting...( which might I add is the best way to learn in my opinion.)

    So if I answer all those questions in a nut shell (and again not trying to be a jerk) but at point blank, really use all your words to explain that in my head, this is what comes out... it is "I don't want to group with bads, so lets give them a bad group to group with, or a thing that makes them able to be bad without effecting me." no offense but that is what I see. It doesn't promote intelligent game play, it doesn't promote improvements in play. It is just a hard check, which we already have... win or lose.

    You say it is a wide spread complaint, but if it is so wide spread why do I only see it here? on the forums? Like no seriously, I rarely ever see this complaint in game ever. Either people are boiling over silently, or something else, I can only speak from what I have personally experienced. I'm not saying it is not an issue, one thing I noticed immediately moving to my new server was a change in data center playstyle, but nothing that ever stopped anything from moving forward. If you are speaking strictly of EX or Savage, well then that is people in general... you can't fix that, you can explain and help them, and point the right direction, but people you don't think are ready will still show their face, DPS check or not.
    (2)
    Last edited by Imoen; 07-29-2016 at 04:35 PM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  10. #30
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Hate me but i want a parser with alliancewide, partywide and personal numbers and a coloured marker who indicates if you are doing more DPS as you should do (green) if you are doing around the required DPS (yellow) or if you are doing quite bad DPS (red mark). In addition all job teachers should give additional advices how to use the abilities/skills of their job/class to get way beyond the basic 1-2-3 combo and better tooltips for all abilities/skills.

    It's a shame that calling problems by the name is such a bad thing in this game. The problem is't only that bad people don't want to became better, it's also that others don't want to show them the way to get better.
    (13)

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