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  1. #111
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rongway View Post
    snip
    You know what would be a lot easier than this? Make your own party. Kick out people you think suck, or w/e and grab someone else, no programmers, designers, or scripters required. It takes a pretty short amount of time to see if someone is lagging behind due to mechanics or DPS. Any time wasted at that point - either from you letting them stay, or staying in the group, is only on you. That isn't anyone else wasting your time, that's you sitting in a fight, raging, boiling over, wasting your own time. I guess if people really want something like this for DF, pug data center grps then fine. (Not you specifically, I'm just saying in general.)

    I'm glad you are at least thinking of some specifics here, in how it could work. It still boils down to being an "Educated Assumption." One that I personally don't think is needed, nor do I think it will address any of the issues people are concerned with here, save maybe a few dudes that just can't get past it. It just turns into a smaller pool of players that care, and a bunch of false positive results... Everyone is entitled to disagree on that point if they want. The thing is, anyone that already wants to get better is already trying to get better.

    It puts a lot of faith in this "test" for a very specific and most likely unrealistic result. (Less "bads", better play, less wipes etc...)

    Anyway I hope that makes more sense, since people are obviously not understanding me here, and seem intent on explaining things to me that I already understand just because they are not understanding my point of view.

    Again I would rather throw my weight behind a system that allows you to chose a fight, and work on it, by selecting phases etc... We already have dummies.
    (1)
    Last edited by Imoen; 07-31-2016 at 06:53 AM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  2. #112
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jynx View Post
    Why do people think testing people before they enter a dungeon or scoring them will change the way they play.

    Terrible players will be just as common because they are rarely bad because they lack the basic skills to do a half decent job (a pulse). They are just lazy, they will never see you again so the performance they put out is negligent.

    Random grouping is going to forever and always suck.
    Indeed. This is the most sensible reply in the topic. The idea of gating any normal content behind an external DPS check gating is truly a terrible idea.
    (2)

  3. #113
    Player
    Imoen's Avatar
    Join Date
    Jul 2011
    Posts
    542
    Character
    Imoen Orunitia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Indeed. This is the most sensible reply in the topic. The idea of gating any normal content behind an external DPS check gating is truly a terrible idea.
    Well OP already said Ex and Savage, so it really isn't about normal content at this point. Still Jynx's point stands. (Just keeping it current, for anyone that jumps straight to the end.)
    (1)
    Last edited by Imoen; 07-31-2016 at 04:28 AM.
    Me: "Aww man I'm clicking all the wrong buttons tonight!"
    Friend: "You're i190, you can't click a wrong button unless it is no buttons"
    Me: "lol"

  4. #114
    Player
    DGladius's Avatar
    Join Date
    Mar 2015
    Posts
    132
    Character
    Delmira Garnet
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    I would support having to complete the SSS for each trial, extreme trial, normal and savage raids. If lazy players can't beat it and don't intend on practicing and seeking resources in-game/online to improve themselves, then they won't be able to queue for those content that requires more than easy-level of play. People who put in the time to learn their class enough to meet the dps check to me would mean they will be more attentive of learning and handling the mechanics of the duty while maintaining enough dps.

    I think it would be more beneficial if the duty finder is used more for farming since you get access to players from all the severs in the data center rather than using the party finder that only access players on a single server. Farming content would be better if the skill-level of players queuing for the content is higher than what it is now on NA servers where the lazy players don't care and won't improve can queue for the raids. Farm using DF and learn fights using PF. Is that not what the JP players do? It is more efficient that way.

    Using the DF shouldn't be where I go in for a duty as dps and have an A8 normal raid fight hit enrage on one attempt and then mere seconds of hitting enrage again before clearing and you see this for three other dps players where ilvls are at least 220:
    you: 1300-1400
    DPS#2: 700-800
    DPS#3: 500s
    DPS#4: 500s
    (2)
    Last edited by DGladius; 07-31-2016 at 04:57 AM.

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