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  1. #1
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80

    DPS requirements to unlock duties?

    I am a firm believer in Stone Sky and Sea being a good addition to the game, but Square has left it to founder. Now as many of you forumgoers know, a large problem with the playerbase are players just not outputting enough DPS to pass simple mechanics, making fights much harder than they should be. My proposal is as follows:

    Before you can queue for a bit of hard content IE Nidhogg, or Alexander you must first beat the SSS dummy of the equivalent duty. Only after destroying the proper dummy with the duty actually unlock for you. I feel that this would force some less knowledgeable players to step back and reevaluate whether or not they can actually contribute a sizable enough amount to the party, and see if it's actually "that damn bard holding the party back" Note that this would only be for "difficult" content, dungeons and 24 mans would not be needed as they are meant to be less rotation based. After that entire Nidhogg storymode show, I feel like we could really use a sort of proving grounds that people must use to actually PROVE themselves
    (37)

  2. #2
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    I would approve this for Savage content, but you seem to want it for the normal "story mode" stuff. I personally don't think this would be useful in the way that you describe. Especially when "Stone, Sky, and Sea" definitely do not represent that player's ability to learn mechanics and have awareness.
    (6)

  3. #3
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    SSS should play a more vital role in content but I highly doubt Yoshi and co. will do anything that will hurt the feelings of people playing. Even if they are bads.

    Get ready for the Mother Teresa's of the bads to call you out though :/
    (7)

  4. #4
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by bass9020 View Post
    SSS should play a more vital role in content but I highly doubt Yoshi and co. will do anything that will hurt the feelings of people playing. Even if they are bads.

    Get ready for the Mother Teresa's of the bads to call you out though :/
    So if you think this is a bad idea you're Mother Teresa? Got it. Nice to be one of the Gud's though. The game is so lucky to have you.
    (7)

  5. #5
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    So if you think this is a bad idea you're Mother Teresa? Got it. Nice to be one of the Gud's though. The game is so lucky to have you.
    Never said that. Im just saying more people SPEAK for others when they shouldn't. Also I haven't done savage so I'm not a gud but thanks for telling me I am!
    (1)

  6. #6
    Player
    Alien_Gamer's Avatar
    Join Date
    Nov 2015
    Posts
    903
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Daranion View Post
    Now as many of you forumgoers know, a large problem with the playerbase are players just not outputting enough DPS to pass simple mechanics
    The problem is a lack of caring. Being bad at handling mechanics and doing low dps is just a symptom of not caring. Your idea does nothing to make them care and only makes life more annoying for those that do.


    Quote Originally Posted by Daranion View Post
    Before you can queue for a bit of hard content IE Nidhogg, or Alexander you must first beat the SSS dummy of the equivalent duty.
    SSS is just a DPS check. It does nothing for evaluating how well you can handle actual mechanics. Again, wouldn't solve the issue.

    Quote Originally Posted by Daranion View Post
    force some less knowledgeable players to step back and reevaluate whether or not they can actually contribute a sizable enough amount to the party
    Again, they don't care if they contribute or not. Those that do care already have methods to improve, one of which is using SSS as a dps check.

    Quote Originally Posted by Daranion View Post
    I feel like we could really use a sort of proving grounds that people must use to actually PROVE themselves
    This exists. Its called savage. Its what you do to prove that you really are that badass you claim to be.
    (7)

  7. #7
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Any sort of Proving Ground would be rendered pointless, simply due to how players tend to run content.

    SE implements Proving Grounds - Here's a few targets, do the thing, avoid the bad, kill the stuff. Person passes.

    Actual Dungeon - Tank and Healer pulls half the mobs up to first boss. And then complains that DPS is slow, but don't know that young Billy is still fairly new to the game or even MMO's.

    No matter what SE does, the "Gud" players will always find reasons to admonish the "bad" players. Always.
    (22)
    Last edited by Kyuuen; 07-29-2016 at 11:25 AM.

  8. #8
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kyuuen View Post
    Actual Dungeon - Tank and Healer pulls half the mobs up to first boss.
    The less of a threat mobs are the more mobs the Tank will pull. If SE went back and dialed up the mobs then mob trains wouldn't be a thing because mob trains would = death.
    (6)

  9. #9
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    No, it's a highly flawed and quite frankly insulting idea.
    (7)

  10. #10
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    We can't force this cus "Playstyle", we are all delicate snow flakes who should not be told were bad or our way is wrong.
    (9)

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