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  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Velhart View Post
    That is way too much work and pointless just to try to keep the peace.

    The only real compromise with a parser is for it to be a personal one that others cannot see. The idea of an official parser is nice, but it comes with a lot of set backs and inevitable drama that SE prefers to not cause. WoW still doesn't use an official parser either (at least that I am aware of).

    I think people would be better off yanking SE's arm for releasing the add-on system and let the community make a unofficial parser.
    Way too much work how? It wouldn't be much work for them to make a parser and add some tick-boxes to duty windows.

    It's not a compromise that people are forced to be parsed in all content without their consent or even without their knowledge. It's giving the pro-parser camp everything they want and the other camp no choice in the matter and no tools to avoid the possibility of parser use in their group. That's not a compromise. I have used those unofficial parsers in WoW and their use was not moderated at all. An official parser made by the devs would make unofficial parsers less common because of hassle-free use and it not being broken at the start of every patch. And since the use of unofficial parsers would be less common if not stop completely, everyone would have more control over when they are parsed. This was already posted in this thread earlier I think:



    It's only diversifying/separating the people who are adamant in their play style preference (pro/no parser). This stops unnecessary drama whilst allowing players more tools to work with. Those who don't care either way can join both kinds of groups, just like it is with the other options (newcomers welcome, slow vs fast, multiple runs vs single run, item level, loot master vs need before greed vs greed only, synched vs unsynched). If dividing the community (or separating the extremes) is such an issue, why are the new loot methods and unsynch option not resisted/hated at all?
    (1)
    Last edited by Reinha; 07-29-2016 at 01:36 AM.
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    Viper

  2. #2
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    It will create more drama nothing else not to mention that your idea contribute to divide further the community is that really what you want to do .. you desire to satisfy everybody is nice but sone more thoughts need to be given before segregating even more people from one another
    (0)

  3. #3
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Reinha View Post
    snip
    Those pictures and examples you showed only how you want to approach the dungeon itself. Parsers do not change how a dungeon works. SE put those features in to help keep the content relevant in some way for newer players and older ones. You can't compare the two.

    Making options for a particular feature like a parser is a waste of time. It is basically both yourself and SE admitting it is a problematic system right out the door. If you had a feature that causes so much problems and drama that you have to add an optional attachment in DF for it, then it shouldn't be there to begin with.
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