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  1. #1751
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by MiracleBob View Post
    Sorry for my bad englisch first. I am ilvl 236 now and my static cleared a5s couple of weeks ago. But i can online do about 1300 dps, which seems really low. I am doing positionals right, almost no dot-clipping, i am using Tornado-Kick during boost. I have noch idea how to do more dps..
    That's the average DPS in A5S, considering you also don't have a 240 weapon and I'm pretty sure most people in your group doesn't that DPS is enough. To get a higher damage parse would require using aoe on the pigs and then killing the boss right after and once the party DPS is high enough you can push the first boost for even more DPS. But taking into consideration you recently beat it getting a really high parse is going to take some time.

    Also, it's quite hard for us to give feedback without any data to look at.
    (0)

  2. #1752
    Player
    MiracleBob's Avatar
    Join Date
    Oct 2014
    Posts
    225
    Character
    Chilli Marilli
    World
    Shiva
    Main Class
    Conjurer Lv 100
    We are killing the adds with Caster-LB. Our SMN is doing about 1,5-1,6k dps, thats why I think ich should do more.

    My IG Name ist Chillin Bob, if you want to take a look.
    (0)

  3. #1753
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by MiracleBob View Post
    We are killing the adds with Caster-LB. Our SMN is doing about 1,5-1,6k dps, thats why I think ich should do more.
    Without pushing boost and padding on the adds you're not going to surpass the summoner that well considering summoners have 90% uptime on damage as their dots deal a lot of damage and last for quite a while meaning that he deals damage even when you can't attack. Comparing your best run to mine, both with the same clear time. The most noteable thing I see is the lack of IR uses, mine had 7 vs your 4. Considering that IR is the strongest buff(Around 16%) other than GL3 it's missed damage. The second thing I notice is that you miss a lot of bootshine positionals, 92% vs 67%. You can take a look at it here: http://www.fflogs.com/reports/compar...ne&source=19,8 Do mind that my run was at i236 and i240 weapon so don't look at the damage but rather at hits and percentages.
    (0)
    Last edited by Krindor; 07-15-2016 at 02:40 AM.

  4. #1754
    Player
    MiracleBob's Avatar
    Join Date
    Oct 2014
    Posts
    225
    Character
    Chilli Marilli
    World
    Shiva
    Main Class
    Conjurer Lv 100
    Oh, I see. Well, it's hard for me sometimes to see, if I am standing at the back when the boss is small. Maybe I have to do some UI adjustments
    (0)

  5. #1755
    Player
    Crocel's Avatar
    Join Date
    Apr 2016
    Posts
    18
    Character
    Crocell Tula
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    Quick question. I have pretty high latency and whenever I use my Pot (after DK) I clip my GCD for maybe about a second. So basically I just stand there for 0.5-1 second doing nothing while I wait for Twin Snakes to hit.

    Do you think it would be better for me to pop the pot just before the tank pulls/Shoulder Tackle. or just roll with the clipping? Thanks.
    (0)

  6. #1756
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by Crocel View Post
    Quick question. I have pretty high latency and whenever I use my Pot (after DK) I clip my GCD for maybe about a second. So basically I just stand there for 0.5-1 second doing nothing while I wait for Twin Snakes to hit.

    Do you think it would be better for me to pop the pot just before the tank pulls/Shoulder Tackle. or just roll with the clipping? Thanks.
    Roll with the clipping. Move the pot to after twin snakes though just so you're not missing any auto attacks buff'd by it.

    Actually the more i think about it, the weirder it sounds. What are you doing for your opener? Popping a pot before the pull shouldn't really be an option
    (0)
    Last edited by Claymore022; 07-27-2016 at 03:59 PM.

  7. #1757
    Player
    Crocel's Avatar
    Join Date
    Apr 2016
    Posts
    18
    Character
    Crocell Tula
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Claymore022 View Post
    Roll with the clipping. Move the pot to after twin snakes though just so you're not missing any auto attacks buff'd by it.

    Actually the more i think about it, the weirder it sounds. What are you doing for your opener? Popping a pot before the pull shouldn't really be an option
    Yeah thats what I thought. I'm doing:
    Shoulder > Demo > PB > Snap > IR > Snap > B4B > DK > Pot > Twin > Elixir > Snap > Howling > ToD > Steel > Bootshine > Forbidden > ....
    (0)

  8. #1758
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by Crocel View Post
    Yeah thats what I thought. I'm doing:
    Shoulder > Demo > PB > Snap > IR > Snap > B4B > DK > Pot > Twin > Elixir > Snap > Howling > ToD > Steel > Bootshine > Forbidden > ....
    So if the issue is missing the last snap under PB due to the pot delay then just move it down further in the opener. Other than that, the delay shouldn't cause any issues other than your auto attacks not being buffed by ts as early as they could be. I'd recommend shifting all of your off globals down until after the first dk that way pot comes after PB falls. And also switching your b4b and ir around so the crits from it benefit more. It also won't hurt to throw fracture in there for a higher pps opener but you'd have to move your off globals down 1 more gcd to make it work I believe
    (0)

  9. #1759
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Claymore022 View Post
    snip
    Fracture is always worth it there, but if we're talking pps he needs to switch IR with BfB and delay all oGCDs until after at least DK is up, switch to demo third and switch ToD and Boot so ToD is affected by the pot. This is a higher damaging opener. Also note, Bootshine after PB is formless and is not a guaranteed crit.
    (0)

  10. #1760
    Player
    Crocel's Avatar
    Join Date
    Apr 2016
    Posts
    18
    Character
    Crocell Tula
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    I actually typo'd, I use B4B before IR. Thanks a lot for the tips, I can hit the last Snap but its tight.
    I use Fracture after I reapply demolish. I will test those opener changes out on a dummy!

    Yeah I noticed that, its kind of sad when it doesn't crit.
    (0)
    Last edited by Crocel; 07-28-2016 at 10:02 PM.

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