Results -9 to 0 of 204

Dev. Posts

Threaded View

  1. #11
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    My change,

    How about a wipe doesn't mean wasting 30-40 minutes of your life getting NOTHING, not even XP for your low level class. Yeah i love signing up for things where i put time and effort in and get nothing out of it. That right there is my only complain against deep dungeon. Would i rather queue for deep dungeon and waste 30-40 minutes going through all the floors with the possibility of wiping, or spend that same time in a regular dungeon where i am guaranteed to get rewards....hmmmmm

    Listen i don't know what developer for what game company decided that RNG should be the basis of everything in a game instead of rewarding everyone for the same amount of time and effort put forth, but that person i hate with passion and is the single most cause of most complaints in MMO's. It's so disheartening that with most games two people can be running a certain type of content, but yet one finishes sooner because of better RNG, and the other spends countless hours more playing and yet doesn't receive a reward.

    You can make it where RNG is a bonus, but not the cause of failure.

    I'll give an example with relic weapons. Atmas (or crystals, or whatever the next random drop thing is) RNG should be a bonus, such as you are 100% guaranteed to get the resulting item after lets say 20 fate kills, however RNG might bless you by giving it to you sooner. There should always be a safety net because if you get bad RNG, you get to suffer even though you are putting more time and effort in.
    (5)
    Last edited by AsteriaStarfall; 07-25-2016 at 05:14 AM.