I like a lot of these ideas. I'm not someone who pushes for this game to be like XI, but I think the dev team should take a closer look at Nyzul Isle. Having different objectives and such on each floor really shook up the boring "kill # mobs, go to exit" theme,
If you point them at Nyzul and they decide to use that as their template, that means that we're going to get lamp floors.

Based solely on that I have to vehemently disagree with your suggestion.