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  1. #1
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Chances are people got hit by In Health too many times. Each hit lights up the AVERE one letter at a time, which boosts the damage dealt by Black Honeymoon (all five letters lit up = death). Final boss has no DPS race. She just requires you to pay attention.
    Ranged that don't know what to expect will get hit by it, because the safe zone is way too small and often out of reach. It isn't really always a matter of "just paying attention"

    It wouldn't be a big deal if this were like a normal dungeon and you could just retry the boss after figuring out what NOT to do, but negating your entire 41-49 run due to one wipe is going to be quite the kick in the teeth to some.
    (3)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Fynlar View Post
    It wouldn't be a big deal if this were like a normal dungeon and you could just retry the boss after figuring out what NOT to do, but negating your entire 41-49 run due to one wipe is going to be quite the kick in the teeth to some.
    Especially when said run takes almost the entire hour.
    (2)

  3. #3
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Fynlar View Post
    Ranged that don't know what to expect will get hit by it, because the safe zone is way too small and often out of reach. It isn't really always a matter of "just paying attention"
    It's a massive AoE with plenty of time to look around. If the first thing a ranged player does is look around for a safe zone and then notice too late (and try to make it within the safe zone), then it's fine. They at least tried, which means they will (or should) be prepared for the next one (staying closer, popping Sprint if need be). The only time it starts getting tricky is when the "adds" AoE over Edda's safe zone, or if everyone is hit by Cold Feet.

    If a ranged player gets hit all the time and shows no sign of trying to avoid it, then you have a party member expecting you to carry them.
    (4)