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  1. #1
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Cakekizyy View Post
    Fun and challenge are widely divergent for me...
    That's the balance though, you can do challenging but it starts to tip the scales with the easy side...then we have how long things can play out. Not even a week and people have rushed to it, finding ways around or mass spamming it to complete it as soon as they can for the glow. If you look at all the things that come into play you have so many factors that if you adjust one, it heightens or lowers the other(s). It's a balancing act, I can't say any of our ideas would be that much better..some might some might not.

    Someone made a suggestion for a test server, i'm sure there's some things that get tested and some that go right into production. They could have one..but expanding on the idea..the resources..
    (0)
    Last edited by Leigaon; 07-23-2016 at 12:07 AM.

  2. #2
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    My problem with PotD is that while the shallow perception is that it's something different, it really isn't. It falls into the exact same mold all their side-content has.

    So, how is PotD no different from stuff like Verminion, Diadem, TT, etc.? People here will constantly complain about content longevity and how none of the content is designed to truly last. PotD doesn't break that mold.

    How exactly is PotD going to last? Once people farm it enough to get the mount, minions, and the weapons they want, what's going to keep enough people coming back to sustain it?

    The materia V? You get materia V much faster from Diadem and nobodies does Diadem anymore.

    The tomestones? You get tomestones much faster from other means. As we've seen since the dawn of this game, whenever tomestones are relevant, people will find the most efficient way to farm them and flock to that.

    The exp? Again, you get exp much faster from other means. For those that are focused on leveling, they will flock to more efficient methods. And, leveling is a finite pursuit. You eventually reach the level cap.

    Solo queue-able? Diadem is solo queue-able. Nobody does.

    At the end of the day, the question is if the gameplay is fun enough for enough people that they can sustain it despite the lack of any other real content incentive. I don't think it is.
    (7)

  3. #3
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Brian_ View Post
    snip
    PotD at this point is like a pre-PVP Season. The first 50 floors are the easy ones just to show how the system works.

    When SE releases til 200 floor, it's supposed to be really hard to reach 200, and they're going to put a ranking just like PVP so people who reaches a certain floor will rank up (Similar to Diablo?) with a website showing who went farther than the rest.

    Can't really complain about rewards and stuff yet since it's an incomplete content still.
    (3)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  4. #4
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by ChocoFeru View Post
    (..) it's supposed to be really hard to reach 200, (..)
    Thats not how a dungeoncrawler works.
    While it is true, that the monsters getting stronger with each floor, it doesnt mean that it will become harder!
    The keypoint in dungeoncrawler games is that you may run out of items or armor/weapons.
    Its not the problem of rushing too fast through it, but could be because of RNG loot.
    While on the first half of floors you will get higher chance of good gear (because you are not at max level where you need the best of the best stuff) the second half becomes harder because you will need to flee from some enemies until you get special items or you catch up with level. Speaking of level: It is common to outlevel enemies if you cant pass a floor, thats why you are motivated to run the same again and again because leveling up (or getting better gear, or to stock up items) to finally pass the floor...
    Mostly it is designed, that you can power up on the fly without repeating the same floors 100 times.
    I have seen bad dungeoncrawlers where you had to level in floor 1-10 for 200 times before you could survive floor 11-20...
    While in good dungeoncrawlers you can go through floor 1-10 getting more or less usefull items/gear and with use of them you can pass floor 11-20, depending how lucky you are with RNG loot, you can reach the last level, for those who are unlucky, there are checkpoints where they can save the items and stock up to prepare for the next floors... still, there are dungeoncrawlers i liked most who had a very good balancing where you just had one life and dead means DEAD.

    Just my opinion, but currently it is not a dungeon crawler (compared with wizardry)


    To finish my posting: I like what was said here:
    Quote Originally Posted by Destous View Post
    (..) The ability for SE to not understand the difference between fun and tedious has become astounding; this is further exemplified by talks of this dungeon receiving and additional 150 floors in the future. The idea of this dungeon being 300% longer makes me want to drive my head through my wall.
    (2)
    Last edited by Yukiko; 07-21-2016 at 11:58 PM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  5. #5
    Player
    Maxipep's Avatar
    Join Date
    Mar 2014
    Posts
    135
    Character
    India Carter
    World
    Goblin
    Main Class
    Archer Lv 60
    It looks like the Dev's got fed up with it too, I think this was the first patch released with known issues. Mind you it is super boring, but I'm sure to it's pretty amazing to some people which is cool. They can't please all of us all the time. All you can do is try these things and if you don't like it move on.
    (1)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Brian_ View Post
    Solo queue-able? Diadem is solo queue-able. Nobody does.
    Nobody does because nobody can.
    You need 7 other players if you queue in Ishgard or minimum 1 other player if you queue in a FC workshop.

    The materia V? You get materia V much faster from Diadem and nobodies does Diadem anymore.
    You get materia V faster from the 24 man raid than from Diadem (because of queue time)
    (0)
    Last edited by Felis; 07-21-2016 at 07:35 PM.

  7. #7
    Player
    Anad's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    M'shra Urk
    World
    Ultros
    Main Class
    Lancer Lv 76
    Quote Originally Posted by Brian_ View Post
    sinp
    Well first difference is that you start from Lv1, and quickly ramp up to Lv60 with all the skills and abilities to try out the class. This might be irrelevant to people with max level all classes, but the player base is NOT comprised of them. The majority will have a class or two that they never levelled, in my case I have put Healer classes into the back log out of laziness and maybe since am not a good healer to begin with. PotD gave me the chance to quickly try AST without going through many hours of levelling, and found it an interesting class, albeit demanding.

    Second difference, there is no pressure what so ever to do it, as its not part of the gear tread mill. Another anecdotal example, I went in for 3 hours of Weeping City farming but never got my item, and after all the wipes and frustration I went to PotD solo with DRK just to relax and challenge my self a bit. For me, that was a reward within it self, seeing how long I can go all by myself. What I found is now am reading every single detail of abilities to try and figure what tactics I can use to safely and quickly do the floors.

    Ultimately, there is not a single content that provides the above things for me in the current game outside PotD. For that I think it was a success, a huge contrast to what Diadem ended up being.
    (7)
    Last edited by Anad; 07-21-2016 at 07:32 PM. Reason: limit

  8. #8
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Celef View Post
    Not to mention crafters who will complain that its better stuff than whats available with crafts and it will kill crafting.
    Crafters first have to have recipes to make high level weapons in the first place before crafting could potentially be killed by it. :-p
    (2)

  9. #9
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by vp_cmc View Post
    Is it? People meant that you can do the content solo, not put yourself into the waiting queue. Can I start doing diadem solo (gathering for example) without waiting for or making a group? That would be nice.
    You can queue as a partial party from a FC workshop. I don't know if the game lets you go in by yourself though. Even if the game lets you, it's a terrible idea because you're unlikely to be able to attune solo. Going in as a duo definitely works just fine though.
    (0)

  10. #10
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,928
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by aesteval View Post
    You can queue as a partial party from a FC workshop. I don't know if the game lets you go in by yourself though. Even if the game lets you, it's a terrible idea because you're unlikely to be able to attune solo. Going in as a duo definitely works just fine though.
    I think you need a minimum of two people for Diadem.
    (0)

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