Quote Originally Posted by Lambdafish View Post
I didn't say it was good as is, but PLD needs something that makes it unique. I wonder if a drastic cooldown reduction to CoS, meaning that you can have the DoT up almost 100% of the time, with a reduced potency would be better way to control PLD damage, rather than homogenising skills.
PLD already has a great deal which makes it unique - namely the support abilities.

Clemency, Divine Veil, Hallowed Ground, and Cover are all exceptionally unique. Neither WAR or DRK have an ability which is close to as unique.

I wouldn't expect many improvements to PLD AoE in future, despite the common complaint, due to the fact that content is balanced around 8 mans. PLDs do not require better AoE damage in an 8 man.

I believe the tanks are quite effectively balanced, although in a semi-awkward manner.

WAR - Highest DPS, Least Mitigation, Unreliable Mitigation, Medium Support
DRK - Middle DPS, Equal Mitigation (Magical), Reliable Mitigation, Limited Support
PLD - Lowest DPS, Equal Mitigation (Physical), Most reliable Mitigation, Extreme Support