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  1. #1
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Destous View Post
    As opposed to making it literally Unleash?

    Overpower has a narrow cone. Flash could have a wide cone, like you see on one of those tree mobs, and maybe a 5s CD.
    Ohgod the special snowflake syndrome here. It being "literally unleash" or "literally overpower" in shape doesn't make you any less special. We don't care about special; we care about competent. And right now 2/3 tanks are competent in dungeon trash packs and other aoe situations.
    (0)

  2. #2
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    For Flash, idk what to feel tbh. It just doesn't make sense to add damage to Flash. Like what, a light comes out and you do damage? Add burn effect? PLD thematically is translated to Knight in JP, so PLD shouldn't have access to holy element. It just doesn't make that much sense like what Overpower and Unleashed because those are offensive skill.

    Perhaps even giving more flat enmity total per Flash is acceptable so PLD can rotate GB/RA more.
    (0)
    Last edited by Sarcatica; 07-19-2016 at 12:54 PM.

  3. #3
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Sarcatica View Post
    ....PLD thematically is translated to Knight in JP, so PLD shouldn't have access to holy element. It just doesn't make that much sense like what Overpower and Unleashed because those are offensive skill.....
    PLD used to have HOLY actually...

    http://ffxi.allakhazam.com/db/spelll...ml?job=paladin
    (1)

  4. #4
    Player
    Destous's Avatar
    Join Date
    Sep 2015
    Posts
    200
    Character
    Oni On
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alistaire View Post
    Ohgod the special snowflake syndrome here. It being "literally unleash" or "literally overpower" in shape doesn't make you any less special. We don't care about special; we care about competent. And right now 2/3 tanks are competent in dungeon trash packs and other aoe situations.
    Dial it back, buddy. The details matter.

    Yes, making it literally Overpower or literally Unleash with a more PLD themed animation would appease the complaints about Flash. However, this game is about more than strictly mechanics. Your logic followed to a logical extreme is 3 tanks who are all mechanically identical, but with thematic animations behind those mechanics. That's not a step in the right direction; and yes, it does matter. We're talking about a game, not a machine.

    The goal for Flash should be AoE damage + enmity multiplier. From that proposed goal, there are a decent amount of options. Picking something easily differentiated from Overpower and Unleash, but just as useful and powerful, is possible and important. The classes should perform equally, but also feel very different when played.
    (0)

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Alistaire View Post
    Ohgod the special snowflake syndrome here. It being "literally unleash" or "literally overpower" in shape doesn't make you any less special. We don't care about special; we care about competent. And right now 2/3 tanks are competent in dungeon trash packs and other aoe situations.
    I'll reiterate Destous's comment and say that your comment is unhelpful. We all know flash is a problem, nobody is arguing that, but your solution is ERMERGERD ADD MER DAMAGE! rather than actually thinking about what it means for job variety and diversity. Flash is paladins primary AOE enmity move, and making it exactly the same as the other two doesn't add a lot to what makes PLD a PLD (which right now is a bad skill, but could be changed). As was said, there are so many interesting avenue's to go down, and you are shooting down the people who are on your side of the argument, good job
    (0)
    Last edited by Lambdafish; 07-19-2016 at 05:19 PM.