Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 87
  1. #31
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    I cant 1 shot high lv mobs as AST.
    (because this thread is literally asking for OPing a job)
    (1)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  2. #32
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,316
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VictorTheed View Post
    DRG, give us that cool dragon pet and a move that silences enemies.
    It's pretty clear this will never happen - hell the whole way the DRG's wyvern in FFXI even worked was because of the subjob system determining the wyvern's AI (and this what abilities it would use). We don't have anything like that here in FFXIV so the concept simply is not possible even if SE were interested in it (which they are not). Really, just get the wind up dragonet minion and summon that, as it's the closest you'll get to FFXI DRG with it's wyvern pet.

    Also for those suggesting Ultima be added as a BLM spell, that is impossible too, because.. you know... Ultima was kinda a story element that is now completely lost (which was also so powerful no normal mortal would be able to cast it). It's the same reason why in FFVII you never had Holy and Meteor either (and before you pass judgement, and because FFXI seems to be always brandied about as what SE should be copying FFXIV from, Ultima was never a player spell in FFXI either, for BLM or any other Job for that matter). Other class/Job changes are at least believable and possible, but Ultima and a wyvern pet for DRG will never happen I am sorry to say.
    (2)
    Last edited by Enkidoh; 07-19-2016 at 10:11 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #33
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    NIN: Hyoton also inflicts 40% slow for 15 seconds.

    To make it more useful in PvE.
    (0)

  4. #34
    Player
    Kibby's Avatar
    Join Date
    Mar 2015
    Posts
    70
    Character
    Lyra Errai
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Gravity being available at 50 (Synastry, too, just because I want both 8D) because not being able to do aoe in 50 dungeons is painful. And Aspected Helios to have a larger range...
    (3)

  5. #35
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kibby View Post
    Gravity being available at 50 (Synastry, too, just because I want both 8D) because not being able to do aoe in 50 dungeons is painful. And Aspected Helios to have a larger range...
    I wish Gravity had some type of additional effect it just seems so blah on its own

    Edit:

    But then it would be EVEN more similar to WHM so idk sighhhh :/
    (0)
    Last edited by bass9020; 07-19-2016 at 10:45 AM.

  6. #36
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    987
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Getting rid of Wanderer's Minuet on Bard for sure.
    (4)

  7. #37
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    For BLM I'd make the Firestarter (free Fire III instant cast) stack twice. I hate it proccing while I have the next Fire going only to have it proc again, essentially wasting the first proc.
    (0)

  8. #38
    Player
    ArikDimas's Avatar
    Join Date
    May 2015
    Posts
    79
    Character
    Arik Dimas
    World
    Ultros
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Dustytome View Post
    For BLM I'd make the Firestarter (free Fire III instant cast) stack twice. I hate it proccing while I have the next Fire going only to have it proc again, essentially wasting the first proc.
    MCH has it so that when their 1-2-3 "combo" procs when GB is active, the proc actually happens in the last 0.5 seconds of the cast when the skill is locked in, working on a BLM now, I can't help but wonder why they didn't go back and make the change to their firestarter proc to work the same way.
    (0)

  9. #39
    Player
    DynamoAce's Avatar
    Join Date
    Jul 2016
    Location
    Limsa-Lominsa
    Posts
    279
    Character
    Ace Ark
    World
    Malboro
    Main Class
    Scholar Lv 100
    A little less cooldown on Aetherflow would be nice.
    (3)

  10. #40
    Player
    Joe_Schmoe's Avatar
    Join Date
    Dec 2015
    Location
    Mistakenly Ul'dah
    Posts
    294
    Character
    Joe Schmoe
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Warrior: Rework Mercy Stroke to be more like the dark knight's Sole Survivor ability. ".... If that target should be KO'd within 2 seconds,.... " A fun ability, but difficult to get the heal from, especially when other players are fighting the same thing.
    (0)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast