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  1. #21
    Player
    Truefaith87's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Tama Seiryu
    World
    Coeurl
    Main Class
    Fisher Lv 80
    DRK change - Add a different debuff to Delirium when used in Dark Arts... IDK, maybe make it like Storm's Path? Just a small thought...
    (0)
    Leader of Tonberry Assassins <STAB!> of Coeurl, a social & light raiding FC.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dreams should be allowed to fly as free as the birds in the sky.

  2. #22
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    WARRIOR

    nothing.
    (3)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  3. #23
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    I would change BLMs main nuke spell to be the old 1.0s Thunder-Thundara-Thundaga than having Fire be the main nuke spell.
    I would make Freeze like the old 1.0 spell, where it did nice damage, and was our Threat Reducing spell.
    I would bring back Burst, and make it the targeted spell, and Flare to be a fire aoe around the BLM himself.
    I would drop Surecast, and replace it with the 1.0 ability to greatly increase the range you could cast spells.


    Level Issue Name Description Requirements
    for Equipping

    35 Action Freeze Deals ice damage. Reduces enmity.
    Recast Time: 120 sec. Exclusive

    40 Action Flare Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect.
    Recast Time: 120 sec. Exclusive

    50 Action Burst - Deals lightning damage.
    Combo Action: Thundara
    Combo Bonus: Increased damage with lesser current HP.
    Recast Time: 900 sec. Exclusive

    Heres a link to an old patch 1.20. http://forum.square-enix.com/ffxiv/t...l=1#post476429

    I really miss quite a lot of these old spells and abilities as BLM I feel has lots of pretty worthless spells. Lethargy, Freeze, Blizzard 2, Scathe, Surecast

    And again, whyyyyy change names from Fire Fira Firaga, Thunder Thundara and Thundaga to the boring Fire1234, Thunder 1234? I would love to understand why this change was made.
    (0)
    Last edited by Altera; 07-19-2016 at 07:55 AM.

  4. #24
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    more mobility for blm's.

    I would play it if I could run around just like smn's. Also I wanna strangle every blm at any level, that can't be bothered to move when I am on my healer. Screw your lines, I don't have time to babysit you.
    (1)

  5. #25
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Ooh...maybe "Ultima" for BLM that is similar to Tornado Kick for MNK. With a sexy animation.

    Like 600(or w/e number would use high enough to be useful but low enough to not be worth spamming) potency target aoe, costs 11000(all) mp but leaves you with 0 mp & no AF or UI stacks, so it could only be a dps increase during your opener(convert?), in between mobs & at the end of a boss or something.


    Wait that's too reasonable....I want Fire V 1000 potency AOE the size of Meteor to replace weak ol Fire IV
    (0)

  6. #26
    Player
    chibaby's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    117
    Character
    Lady Maggie
    World
    Siren
    Main Class
    Dragoon Lv 90
    I would like too have bofd to be on all the time the 30 sec kinda a pain
    (1)

  7. #27
    Player
    Lyshell's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Tobias Lashell
    World
    Cactuar
    Main Class
    Marauder Lv 90
    As a whm I guess the only thing I would change is make the MP you get from assize just double.
    (1)

  8. #28
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    I guess since I play them all, I may as well offer something for all of them....

    PLD: AoE nuke or some sort of damaging AoE skill.
    WAR: Something to make it less appealing compared to other tanks.
    DRK: Dark Arts effect for Dark Dance changed to 100% parry.
    DRG: Increase Jump damage to make it feel more important as the iconic DRG skill.
    MNK: Either Chakra off global cooldown or a 3-minute cooldown to grant an instant 3-stack of Greased Lightning.
    NIN: Extend duration for Shadewalker to 30 seconds to make it feel more useful.
    BRD: Wanderer's Minuet removed.
    MCH: Eliminate RNG from the core rotation, even if it means lowering damage potencies.
    SMN: Either increase pet responsiveness or have input pet commands interrupt main casting.
    BLM: Have Ley Lines move with the caster.
    WHM: Switch the cooldown on Cleric Stance so it only triggers upon removing it.
    SCH: Summon III for a damage pet.
    AST: Collective Unconscious to be channeled while moving.
    (5)

  9. #29
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    DRG, give us that cool dragon pet and a move that silences enemies.

    WAR, let me able to be a full on dps and que into content as a dps war.

    MCH, get rid of the cast times, I'm not a magic caster and if I wanted cast times I would play blm.
    (2)

  10. #30
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    PLD - Magic Block, Flash(lvl8) blind debuff, Enhanced Flash(20) major enmity boost + low-pot DoT

    DRG - boost damage/potency to all Jumps
    (0)

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