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  1. #61
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by kingatlas View Post
    to op: stop worrying about a parse and learn to tank, good luck have fun
    Why choose when you can have both?
    (1)

  2. #62
    Player
    Destous's Avatar
    Join Date
    Sep 2015
    Posts
    200
    Character
    Oni On
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by kingatlas View Post
    tldr of this thread OMG I want to parse higher on pld, it isn't fair....

    to op: stop worrying about a parse and learn to tank, good luck have fun
    PLDs have nothing to show for their lack of DPS. All the tanks can tank well. All the tanks can mitigate well. PLD is sitting here after a whole xpac and it still only has CoS for AoE damage. It has a shorter DoT that requires 3 GCDs; which means you're using GB combo 30% of the time. It has unique CDs that have severely limited uses (Cover) and sometimes don't do anything at all (Bulwark, Sheltron). It has a heal with no practical application. It has a group shield that requires an attentive healer or an extra 2.5s so the PLD can use Clemency. It's a bad joke at this point.
    (4)

  3. #63
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Destous View Post
    PLDs have nothing to show for their lack of DPS. All the tanks can tank well. All the tanks can mitigate well. PLD is sitting here after a whole xpac and it still only has CoS for AoE damage.
    PLD is not that bad. I am not even sure anymore why people argue about this. I do agree that having MT to be able to do PLD/DRK flex is kinda bullshit due to equipment reason but PLD offers more safety with MNK, especially great if you are progressing. It's completely moot if you are not even doing raid since DPS isn't a huge issue at all in any other contents. You can be sure that most world progression teams will bank on PLD/MNK comp next few patches to claim that 1-3rd world spot.

    Note: It's nice that you as the MT is able to flex PLD/DRK to adapt with the 8man composition.

    TLDR: PLD is fine as is, in both raid and outside of it. Small changes are needed for it to stay competitive but PLD is not behind by a lot.
    (0)
    Last edited by Sarcatica; 07-16-2016 at 04:24 PM.

  4. #64
    Player
    Destous's Avatar
    Join Date
    Sep 2015
    Posts
    200
    Character
    Oni On
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Sarcatica View Post
    snip
    You're ignoring all the objectively bad aspects of PLD compared to DRK and WAR. The boon of PLD is supposed to be better mitigation because of shield block, but it seems to matter less and less as DRK and WAR are just as easy to heal. Add to that, that our "not dying right now" CD is completely overpowered, and gets slammed with a 7min CD because of it compared to WAR and DRK who only see a 3/5min CD on their anti-death CDs; there's pros and cons obviously, but the availability within a single run is nothing that should be overlooked.

    Down to brass tacks though, Clemency is a travesty, Cover could disappear for a patch and nobody would notice, and Bulwark/Sheltron need encounters designed for them to be useful.

    Then there's the QoL issues as well. PLDs have almost non-existent AoE damage, both stances are on the GCD, no buff built into our class to mitigate tank stance damage reduction (no maim or Darkside equivalent), 3 GCDs to apply a DoT, and our stun is on the GCD and costs a bucket of TP.

    There's no pragmatic reason to take the PLD over a the WAR or the DRK. The shallowness of the class is catching up with it at a greater and greater speed.
    (1)
    Last edited by Destous; 07-16-2016 at 04:42 PM.

  5. #65
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Destous View Post
    You're ignoring all the objectively bad aspects of PLD compared to DRK and WAR. The boon of PLD is supposed to be better mitigation because of shield block, but it seems to matter less and less as DRK and WAR are just as easy to heal. Add to that, that our "not dying right now" CD is completely overpowered, and gets slammed with a 7min CD because of it compared to WAR and DRK who only see a 3/5min CD on their anti-death CDs; there's pros and cons obviously, but the availability within a single run is nothing that should be overlooked.

    Then there's the QoL issues as well. PLDs have almost non-existent AoE damage, both stances are on the GCD, no buff built into our class to mitigate tank stance damage reduction (no maim or Darkside equivalent), 3 GCDs to apply a DoT, and our stun is on the GCD and costs a bucket of TP.

    There's no pragmatic reason to take the PLD over a the WAR or the DRK. The shallowness of the class is catching up with it at a greater and greater speed.
    Again, PLD is not far behind DRK. PLD, by how it seems, is relegated to being the simple tank which by far is true. Balance is a very tough issue to address. If PLD got huge buffs in 3.2, you will 100% see PLD being played more and DRK left to dust and DRK "mains" getting upset. It's funny because right as 3.2 dropped, people thought PLD would be better than DRK, which again isn't true at all.

    And again, contents outside raid don't have huge DPS checks, so play whatever you like and stop complaining especially to the people who have never raided seriously before. These people haven't tested the jobs to their limits and all they do is either complain or give their wrong opinions and they are so adamant about it, which seriously irks me so much tbh. What sort of mentality is giving PLD the highest DPS to single target sane at all? Using Plunge first in DRK's optimal opener rotation, seriously? It's complete bonkers. AND worst of all, these players are probably those who can only do 500-700dps in DPS stance as tanks. Reminding how a MT can do 1.1k DPS and these 2 OTs in Weeping City can't even go near the 1kdps mark, total bullcrap I tell you.
    (0)

  6. #66
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by kingatlas View Post
    tldr of this thread OMG I want to parse higher on pld, it isn't fair....

    to op: stop worrying about a parse and learn to tank, good luck have fun
    Let's do 400dps and get carried in Savage then.
    (0)

  7. #67
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sarcatica View Post
    Let's do 400dps and get carried in Savage then.
    The, "I are raider, thou aren't not" stance. Pld could use a work up to make it more competitive. Adding a sunburn debuff or something wouldn't shift the balance too much and would add a bit of incentive to use it for those classic DF plds who ignore flash because it's hard to understand its importance at first. Also, PLUNGE FOR LIFE!! \o/
    (1)

  8. #68
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Destous View Post
    ...It has a shorter DoT that requires 3 GCDs; which means you're using GB combo 30% of the time...
    Other points are reasonably valid, but I don't get why you or anyone would throw flak on Goring Blade of all skills.

    (Healers/SMN correct me if I'm wrong since I don't play those classes) Outside of a Thundercloud Thunder 3, it's the strongest potency skill before buffs at a whopping 640 total pot for only 50TP.

    Why does it even matter how it's applied? It's ultimately a damaging skill that has the potential to be really strong when allowed it's full duration.

    By contrast, Fracture is a 80 TP skill that does a total of 300(traited) over 30 seconds. It takes longer to mature, delays stack buildup, and is such a minimal gain under ideal circumstances it largely doesn't even matter that much.

    Scourge is op but supposedly has the downfall of not benefiting from slash down(?). As well as how it works in the overall context of the class where DRK only has Darkside for damage up.

    If you wanted a non combo related DoT then look to Circle of Scorn for comparison. 250 Total Pot over 25 seconds with no cost and is off the GCD. Already it is more desirable over most other DoT equivalents.

    Goring blade is just a better Demolish/Chaos Thrust/Shadow Fang. And people love those skills!
    (0)

  9. #69
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Drkdays View Post
    The, "I are raider, thou aren't not" stance. Pld could use a work up to make it more competitive. Adding a sunburn debuff or something wouldn't shift the balance too much and would add a bit of incentive to use it for those classic DF plds who ignore flash because it's hard to understand its importance at first. Also, PLUNGE FOR LIFE!! \o/
    PLD does need some changes but straight DPS gain is not the solution. SE needs to justify PLD being the 'tankiest' by a larger margin of all tanks, like what YoshiP said.
    (0)

  10. #70
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Sarcatica View Post
    PLD does need some changes but straight DPS gain is not the solution. SE needs to justify PLD being the 'tankiest' by a larger margin of all tanks, like what YoshiP said.
    I'd honestly prefer to see all tanks balanced equally for both offence and defence, instead of some of them having more one or the other.
    (2)

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