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  1. #31
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Artorias112 View Post
    The fact of the matter is that in a game like this there can't be 100% rng in mechanics otherwise it would be almost impossible to clear for 99% of the people.
    Not only this. You would need a lot of luck to get a combination, that is clearable.

    To solve this (new) issue, they would have to remove the entire cooldown system.
    (0)

  2. #32
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by KarstenS View Post
    Not only this. You would need a lot of luck to get a combination, that is clearable.

    To solve this (new) issue, they would have to remove the entire cooldown system.
    They remove and implement cooldowns all the time. They've been doing it since A Realm Reborn. They removed Tomestone caps just before the release of Heavensward and even implemented a new one during the release of Heavensward without implementing a new one with a weekly drop limit.

    One way they can do it is treat raid gear like they treat relic weapons. Raid more, get more. Upgrade existing gear to better one. In fact, do it for the armor set or something, that way you can have relic weapons AND armor.
    (0)

  3. #33
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,410
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Artorias112 View Post
    This raid tier have random mechanics i.e., A6s Brawler Cannon/drill, A7s jails combo. The fact of the matter is that in a game like this there can't be 100% rng in mechanics otherwise it would be almost impossible to clear for 99% of the people.
    Mind you, Artorias, that Raids themselves are NOT random mechanics. Sure, there's a bit of book reading to do and studying just to get progression, but that's all a part of the process:

    1) Enter the fight.
    2) Analyze the mechanics and find out what it does.
    3) Hypothesize possible solutions for said mechanic if it's not designated by an AoE marker on the ground.
    4) If hypothesis is correct, add to strategy if it works. If not, repeat Steps 1-3.

    The same thing that people have to also learn are their classes, and what each one is capable of. Without the knowledge of what can be used when, as well as how to properly maximize your class capabilities, you might have issues clearing some content. Regardless, people have struggled with raids mainly because of how people tend to think that they should faceroll basically everything because they can beat X content without issue. If you aren't willing to learn the content itself, you're going to have a bad time with it.
    (0)
    Last edited by HyperiusUltima; 07-16-2016 at 02:29 PM.

  4. #34
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    Raids feel more like

    1) Enter fight
    2) Die to instant wipe ability
    3) Learn to avoid each instant wipe ability
    4) Repeat until you win
    (0)

  5. #35
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Blanchimont View Post
    Raids feel more like

    1) Enter fight
    2) Die to instant wipe ability
    3) Learn to avoid each instant wipe ability
    4) Repeat until you win
    And what should it look like in your mind?
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #36
    Player
    Brinzy's Avatar
    Join Date
    Jun 2015
    Posts
    84
    Character
    Thabo Marandu
    World
    Siren
    Main Class
    Summoner Lv 80
    As someone who has never raided Savage in this game (so clearly I may be wrong), what's so horribly off-putting to me is how difficult it is to get into a group that is looking for practice. Yes, I know I can start my own raids. I'm just gonna say that I had this same exact dilemma in World of Warcraft, and my raids got me absolutely nowhere, because this type of content is designed for statics and not pugging. Without any clears, I was unable to progress beyond normal mode regardless.

    But how can you get a reasonable amount of practice this way? Sure, you might luck out and put together a pug group that is willing to go at it for a few hours, but if one person bails, you have to find a replacement and hope that said replacement can get caught up quickly enough. Then, if you don't clear it, when you go to apply for static groups, they're going to see a gigantic lack of accomplishments and have to go off of your word to see if you're worth bringing. The reward is... extra gear and bragging rights, plus bonding, I guess? But with the exception of the gear, I could easily find this same thing elsewhere without all of the ridiculous hassle and time wasted just trying to get my foot in the door.

    It's a ridiculously jejune process for what you're getting. It wouldn't be as bad if I could sit in a queue, get a group to pop, and get practice myself. I understand that the chances of me clearing this would be slim to none. However, it would streamline the grouping process while simultaneously enforce an objective ilvl goal to reach, and no individual player would control the fate of another player. Right now, I've just decided to pretend Savage doesn't even exist and is just going to end up as a waste of time and happiness.

    (This is all from the perspective of an "outsider." By no means am I saying Savage raiding is bad or anything - it's just to give a possible angle as to why some players don't raid in this game.)
    (0)

  7. #37
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Brinzy View Post
    As someone who has never raided Savage in this game (so clearly I may be wrong), what's so horribly off-putting to me is how difficult it is to get into a group that is looking for practice. Yes, I know I can start my own raids. I'm just gonna say that I had this same exact dilemma in World of Warcraft, and my raids got me absolutely nowhere, because this type of content is designed for statics and not pugging. Without any clears, I was unable to progress beyond normal mode regardless.

    But how can you get a reasonable amount of practice this way? Sure, you might luck out and put together a pug group that is willing to go at it for a few hours, but if one person bails, you have to find a replacement and hope that said replacement can get caught up quickly enough. Then, if you don't clear it, when you go to apply for static groups, they're going to see a gigantic lack of accomplishments and have to go off of your word to see if you're worth bringing. The reward is... extra gear and bragging rights, plus bonding, I guess? But with the exception of the gear, I could easily find this same thing elsewhere without all of the ridiculous hassle and time wasted just trying to get my foot in the door.

    It's a ridiculously jejune process for what you're getting. It wouldn't be as bad if I could sit in a queue, get a group to pop, and get practice myself. I understand that the chances of me clearing this would be slim to none. However, it would streamline the grouping process while simultaneously enforce an objective ilvl goal to reach, and no individual player would control the fate of another player. Right now, I've just decided to pretend Savage doesn't even exist and is just going to end up as a waste of time and happiness.

    (This is all from the perspective of an "outsider." By no means am I saying Savage raiding is bad or anything - it's just to give a possible angle as to why some players don't raid in this game.)
    The point is, that the people who raid like the challenge and yes it costs time and if a person leaves it will take time to replace this person. No one gets forced to go raiding savage content if he/she doesn't want to put time and effort into it. But it keeps a certain ammount of players attached to the game who would leave otherwise because the rest of the content is boringly easy. Raids in final fantasy are not made to be for everyone that is clear.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #38
    Player
    Brinzy's Avatar
    Join Date
    Jun 2015
    Posts
    84
    Character
    Thabo Marandu
    World
    Siren
    Main Class
    Summoner Lv 80
    All I was doing was giving insight as to why so few people raid, which was a sentiment I read a few times in the thread, by using my personal experience.
    (0)

  9. #39
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Brinzy View Post
    All I was doing was giving insight as to why so few people raid, which was a sentiment I read a few times in the thread, by using my personal experience.
    I understand you angle don't worry.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #40
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Ilan View Post
    The point is, that the people who raid like the challenge and yes it costs time and if a person leaves it will take time to replace this person. No one gets forced to go raiding savage content if he/she doesn't want to put time and effort into it. But it keeps a certain ammount of players attached to the game who would leave otherwise because the rest of the content is boringly easy. Raids in final fantasy are not made to be for everyone that is clear.
    The problem is getting into a raid is harder than clearing the raid itself.
    (0)

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