There's already such a stat. Well two. Defense and M.Defense.One option would be to replace it with some balanced number of damage resist like this:
http://na.finalfantasyxiv.com/lodest...m/dacdfdb4ea4/
Beef up those numbers and just lump em all together in one "damage taken" stat to cover physical and magical, and they might get used.
http://king.canadane.com
Defense/M.Def is completely controlled by class and item level. You never choose to take more or less of it. Much like STR/VIT (except with STR materia on accessories), it might as well not even be listed on the item. If parry offered bonus constant mitigation you could choose to take it or not.
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