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  1. #1
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by MiniPrinny View Post
    snip
    No, but
    1. Parry will never save you from a tankbuster killing you. If it does, it means you weren\\'t topped off or didn\\'t use proper cooldowns in the first place. You also can\\'t guarantee a Parry unless you\\'re a Warrior. Plus you cannot parry magic attacks which a lot of tankbusters are.

    2. The healer is going to throw the same heal at you whether you parry or not. Since raid fights are majority scripted, healers have an accurate guess as to how much damage you should be taking at any given moment, and the majority of the time, you aren\\'t parrying, so they adjust for that.

    3. Some math was done in another thread that showed that even if you do put full parry gear on, your parry rate is still abysmal (aka it takes a LOT of parry for a small % increase). I\\'d much rather take 2-4% extra DPS than 1-2% extra mitigation on physical hits
    (4)

  2. 07-14-2016 09:14 AM

  3. #3
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ashelia_Ferron View Post
    No, but
    1. Parry will never <...snip...> parry magic attacks....
    It bugs the hell out of me that we can Parry an explosion but we can't parry a large solid rock being thrown at us by a healer.

    I honestly don't know the number formula. I'm always assuming its similar to XI skill formula. Where the actual number is like accuracy in relation to content. To low and you get almost nothing. While anything over the rate cap is a wasted stat. That one ability from Warrior may not even rely on the parry value. While adding a Reprisal reset or counter damage would make it more functional in 1 on 1 fights with Dark. It just adds to Paladin's issues with the stat where it has the least practical use. Unless it 's made to RNG-deal counter damage (likely never to happen).
    (0)