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  1. #581
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Ramath View Post
    While I don't agree with all of these (it's filled with contradictions and apparent lack of understanding of how systems work), it does illustrate quite clearly that there are a ton of things which can be done to improve old content as well as adding new stuff without the mindless Copy/Paste system we have now.

    I'm relatively certain many players, if not most, would love to see many current systems improved upon during a patch rather than adding yet another HM dungeon.
    Not sure what you mean by contradictions? No more Human looking races and then I say Viera? You got me there but I added that in after cus I know alot of players want that in the game also and people want completely new races. I might say find ways to not make all the end rewards about mounts and might end up saying add x mount. I do not want them to not add anymore but find ways to add different kinds of rewards.
    I do believe that the players going after relic now aren't the same kinds of people the relic is designed for in the first place. I think primal weapons are the best option for players that don't have x amount of time to grind out a relic. Also think people are upset that relics aren't really considered relics in this game and its a waste of time and there is issues of players hoarding billions of gil and players want to run endgame content with there 24-60 player guild but have no content in the game that's considered endgame for that size. There are alot of things missing/halve complete in the game and have no purpose in doing them at all. Something are just completely unbalanced or isn't the flavor of the month where its not worth doing anymore.

    Everything must be kept relevant or have a purpose.

    Potash is 1gil now and noone is gathering it anymore, well add it to a new recipe. New players might make some gil when they run those lv50 dungeons.
    Noone is doing Crystal tower anymore cus the gear isn't any good anymore. Well unsync it & add it to lv60 roullete, probably only takes 10mins to clear with players today. (or make a new system where players can upgrade the crystal tower gear to a new gearset. C1 head head piece, C2 head piece, C3 head piece= trade all in at NPC, get il230 head piece.)

    There are alot of points in my list where other MMOs have done a better job in in terms of PvP/Keeping content relevant for years/Content design.
    I watch alot of other MMOs do stuff in there games and I say.. wow how come XIV doesn't have anything like that in it.
    (11)
    Last edited by Beetle; 07-08-2016 at 05:00 AM.

  2. #582
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Beetle View Post
    Everything must be kept relevant or have a purpose.

    Potash is 1gil now and noone is gathering it anymore, well add it to a new recipe. New players might make some gil when they run those lv50 dungeons.
    To an extent. I'd rather not keep visiting 2.x areas (or specifically, 2.x hunts and beast tribes) to make end game progression, espesically when it's not content that needs to be revitalized since it's mostly solo content. You also don't want to nessescariyl keep old world materials relevant in current crafting, take a look at the goddamn nuggets/threads in heavensward. They require ores and plants from 2.x areas, and honestly it's quite a PITA to craft them, especially in bulk (which recipes require). In your example it really owuldnt increast the price of it that much considering the very, very large supply compared to the incredibly scarce demand.

    It'd be a better option to design content that lasts long by making it become the foundation for future content; they had that potential with heavensward zones, gold saucer, and airship exploration. Instead, the zones are mostly underutilized outside of FATEs (which are locked to specific areas), Gold Saucer offers very little activity for the game that it's in, and Diadem has been such a mess, we haven't seen an update to it until 3.4 at the eariliest (again, this is supposed to be a flagship content that was advertised in heavensward's expansion) because they have to redo it so it captures the essence of...exploring...

    FC content in general is also lacking ,especially with how the workshops are handled; there's no actual crafting process in regards to doing it as a FC, and just in general feels really empty.
    (4)

  3. #583
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by RiceisNice View Post
    snip.

    Yep overhall of the hunts. Beast tribes I don't think we need anymore, They could just add a few repeatable dallies around the game if they wanted for gatherers/crafters/battlers to help those casual players level up.
    Grinding the same quest over and over for 2 months isn't fun and you feel bad if you missed a day.

    On another note I always thought that the game gave you too many quests at once. Thought it be kinda cool if they had quests up a different times of the week. Instead of a player finishing 30 quests in a single night it take him a month since they were sorta time gated since the last time you finished the quest. I think Lightning Return questline event had something like this where players would have to wait a week for the next quest episode. I would hate this if they did it for alot of quests but I think it be kinda nice to know I had content coming up I didn't finish yet.
    (0)

  4. #584
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SendohJin View Post
    Aquapolis died? that's news to me.
    It certainly did for me and my FC and Linkshells. We are all sick of doing it for the same boring rewards. The gil is nice though but it is just so boring imho.

    Almost 60 pages AND NOOO DEV REPLY
    (4)

  5. #585
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Beetle View Post
    Yep overhall of the hunts. Beast tribes I don't think we need anymore, They could just add a few repeatable dallies around the game if they wanted for gatherers/crafters/battlers to help those casual players level up.
    Grinding the same quest over and over for 2 months isn't fun and you feel bad if you missed a day.

    On another note I always thought that the game gave you too many quests at once. Thought it be kinda cool if they had quests up a different times of the week. Instead of a player finishing 30 quests in a single night it take him a month since they were sorta time gated since the last time you finished the quest. I think Lightning Return questline event had something like this where players would have to wait a week for the next quest episode. I would hate this if they did it for alot of quests but I think it be kinda nice to know I had content coming up I didn't finish yet.
    So by your logic, players should go at the pace the game decides instead of being able to decide for themselves now? Won't cause drama or controversy at all.

    I read your list. Doesn't explain how what you suggest is better than what is in place right now if hypothetically the team just revamped the game (again) and used your list as a reference. It is just problems replaced with problems. What I can make out of it is you just want this game to be completely different in almost every way.

    Quote Originally Posted by Iromi View Post
    Almost 60 pages AND NOOO DEV REPLY
    Why would they? These topics are created all the time and some of the time by the same exact people who have made five threads of the same topic. Hell, I am a broken record myself. I should just save my posts and just copy/paste each time these topics come up.

    If you are thinking they have not gotten the message that the game has gotten formulaic. I assure you they are well aware of this criticism and they have already attempted ways to add something new to the formula for better(like Aquapolis) or worse(like Diadem). Saying nothing has happened would be misinformation on your end.
    (7)
    Last edited by Velhart; 07-08-2016 at 06:04 AM.

  6. #586
    Player
    Azrael's Avatar
    Join Date
    May 2011
    Posts
    113
    Character
    Cocoa Sip
    World
    Spriggan
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Iromi View Post
    Almost 60 pages AND NOOO DEV REPLY
    Yeah, it's so sad to see the JP general forum got dev replies in almost every topic while we got 0, sometimes 1 or 2, I wish I could understand if they got the same concerns as us in there or not.
    (0)
    Last edited by Azrael; 07-08-2016 at 06:05 AM.

  7. #587
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Azrael View Post
    Yeah, it's so sad to see the JP general forum got dev replies in almost every topic while we got 0, sometimes 1 or 2, I wish I could understand if they got the same concerns as us in there or not.
    Unfortunately, it comes down to a language barrier. The devs who actually can chime in on game design issues probably don't understand English well enough to both understand a 59 page of complaints or write a long, well-reasoned response. Especially considering the response would no doubt have every word torn apart and examined, and the possibility for miscommunication would be immense. While it would be nice for a Community Rep to make a reply here, they can't really bring up the kind of feedback people are seeking here. The best they can do is say "some of your concerns were sent to the developers". If you want to ask these kinds of questions, it might be best to attend the Fanfest or a panel, where they are actively answering questions from fans. I'll admit it's definitely frustrating, but that's the struggle you get with non-native Devs. The posts they make likely have to be translated, which makes casual conversation significantly harder. I'm sure that other forums have that issue when a language difference comes up.
    (3)
    Last edited by Claymore65; 07-08-2016 at 06:30 AM.

  8. #588
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Velhart View Post
    So by your logic, players should go at the pace the game decides instead of being able to decide for themselves now? Won't cause drama or controversy at all.

    I read your list. Doesn't explain how what you suggest is better than what is in place right now if hypothetically the team just revamped the game (again) and used your list as a reference. It is just problems replaced with problems. What I can make out of it is you just want this game to be completely different in almost every way.
    Players already go at the pace the game decides. Weekly quest/Dallies quest/Tome Cap. Few minor quests wouldn't cause any drama. Noone complained about the Lightning returns event when they gave a new quest every week. Got people excited for the next part of the quest. Kinda like how TV shows say stay tuned in for next weeks episode.

    Just suggested a few small side quests be unlocked every 7 days from a patch for example. Nothing major. Just there so players don't finish all the content in the first 3 days of the patch. (Like the Moogle Mail chain of side quests.)

    Yes the game needs a revamp. Not another dalamud but they did do mistakes. I don't expect them to fix now but I do expect them not to make those same mistakes if we point them out now. The game needs alot of fixing. Its basically 3 years of not fixing issues and just ignoring them and bad releases of content or good content gone unrelevant. They also need to change their model to where it suits the players, not the devs or the high ups at square that want a jump potion for profits.

    I don't really think it would cause major issues. Mainly would cause players to play the game bit differently then what its already at. It all comes down to how they handle those new stats and how they handle them with the classes and how they handle them with the content. So yes they could mess it up. But we would say stuff like, PLD is a little OP cus their new sword has Attack+5% on it. Then they drop it to 4%. There will likely be issues with new features like that when they add them but they gotta fix them. Plus alot on the list isn't just my feedback. Its alot of players from the forums to the game. Like bunch of tokens for a bird mount wasn't my idea but I do agree with them that there needs to be a way for you to obtain a mount even though you're super unlucky.
    (2)
    Last edited by Beetle; 07-08-2016 at 06:46 AM.

  9. #589
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Claymore65 View Post
    -snip-
    Well said, though I'm still waiting for people to chime in with the response. "Thats no excuse."
    (1)

  10. #590
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Beetle View Post
    snip
    Only thing SE controls is making sure you or someone else does not go overboard in the content or take everything out in a short period of time on content, especially in the raiding scene. How you decide to approach it within that week is up to you. You are asking for things where only a certain time a quest pops. That limits more on the player in a bad way.

    The game has issues, not issues where the entire fundamentals of the game need to change. People are worked up over what is an general issue, but it is not a major one. Any fixes the game does need can be done within the context of the already established formula. It does in no way need a full revamp, that is just over the top and ridiculous.
    (5)

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