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  1. #161
    Player
    Exidrial's Avatar
    Join Date
    Mar 2016
    Posts
    77
    Character
    Curu Southland
    World
    Shiva
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Souljacker View Post
    To be fair, they are easy now that everyone overgears the content by so much it's not even funny. Forcing veterens into lower dungeons by rewarding them tomes is a blessing and a curse. Now we ignore mechanics and younger players learn nothing. We speed run dungeons that these players would have previously had to work hard at. SE is definitely to blame, but it's not because they didn't design content with challenge in mind, it's because the content is now so overgeared (and level sync is kind of broken) that we blatantly ignore everything the dungeons were trying to teach us.
    So what's the answer at this point?
    The answer is that this game is way too easy.

    @cougarel: We're talking about level 60 players here.If I have to explain to them that the enemy marked with a "1" should be killed before the one marked with a "2" then I really would love to know where they left their brain.
    What is the purpose of the DF if not to find a party to clear content?Is the purpose of the DF to wipe?

    There is something wrong with this community, something massively wrong.Use a parser and see for yourself how bad some DPS are but of course you're not allowed to tell the DPS that their dps is low because that would be harassment.

    I am paying to play this game so I have the right to post on this forum what I don't like about this game so don't tell me to play the game instead.

    We can clear "expert" dungeons extremely easily, hard mode dungeons too.Don't call something "hard mode" when you can clear it just by facerolling on your keyboard.

    Oh and you go ahead and try to find a full group that wants to do nidhogg with you.While a lot of people are helpful, many don't want to do nidhogg.
    (10)
    Last edited by Exidrial; 07-06-2016 at 10:44 PM.

  2. #162
    Player
    cougarel's Avatar
    Join Date
    Jun 2015
    Location
    Ul’dah
    Posts
    140
    Character
    Sophia Miyuki
    World
    Spriggan
    Main Class
    White Mage Lv 90
    Tbh I've cleared it on patch day with a df group. Even if i get the trial again, I don't mind helping and setting all the necessary tips or marks for all to see and take note.That's the difference I see here on these discutions as it tends to generalize and put all the players in the same basket.
    Yes, some barely fit the minimum requirement to be in that dungeon due to skill and involvement and since I've said before that it's a democracy, yes you can say what you want , but expect a backfire every now and then.
    Indeed you pay to be able to log into the game and benefit from the actual content, which to be fair you have access and can be done.I will not insist on the social aspect of the game, cause I sense there is no reason to argue, clearly most people that complain, don't have that skill at all.
    (2)
    There is no limit that can not be passed

  3. #163
    Player
    Exidrial's Avatar
    Join Date
    Mar 2016
    Posts
    77
    Character
    Curu Southland
    World
    Shiva
    Main Class
    Dark Knight Lv 70
    Did you ever consider that not everybody knows lots of people that do raids and such?Most people I know are crafters or don't do this kind of content.
    I'm in a really small not so active FC and getting to know people is kind of hard since people don't really talk much on chat and those people you meet in the content you do often are from other servers.

    As I already said, try to find a full nidhogg goup.I tried and didn't find one.

    Nidhogg isn't THAT hard.Most people I see dying die because they stand inside AoEs.
    (1)
    Last edited by Exidrial; 07-06-2016 at 11:21 PM.

  4. #164
    Player
    cougarel's Avatar
    Join Date
    Jun 2015
    Location
    Ul’dah
    Posts
    140
    Character
    Sophia Miyuki
    World
    Spriggan
    Main Class
    White Mage Lv 90
    Finally, a sound argument . Now , hear my question with all those variables in mind : how does the option that the OP wants to be implemented , help you in those circumstances?
    Cause from my reasoning, it won't help and with that not even those awful df players won't be in the instance, the queue will be longer and people will just ignore it.
    That's what is all about , it will alienate even more the players like you that try to find a group to clear, raid or just enjoy some runs in the end.
    I've crossed the line with some words which i wrote and for that I can only apologize. But please take and analyze all the variables before pleading for something like that.
    From my point of view, a better solution would be a mega server like in gw2 , to be able to find more people and not be bound by a mechanic which is clearly not working as intended (df).Grading people performances will ultimately lead to be less players as either way some of the "elitists" put down on sight for not playing at the same level, disregarding the fact that prolly the person is new and doesn't have the experience or even been in another group that requests more focus .
    (0)
    Last edited by cougarel; 07-06-2016 at 11:37 PM.
    There is no limit that can not be passed

  5. #165
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Brian_ View Post
    No, it doesn't. What you look for in content is something that looks nice, plays well, and is polished.
    Now I feel like we're playing a game of semantics so let me clarify; when I say content, I mean anything the game that the player is given and it's functionality and interaction, and the system being something that supplements the content. Even taking your example (where you go to the extreme of lowering it to 10 minutes to significantly change it, again this is something I need to keep pointing out because it really doesn't help bridge anything and just create more rift). The time limit I see it is associated with the dungeon (the content). It's not specific to the dungeon, unless you want to do something like a time attack(which is the aforementioned content under a different mechanic). Or introduce a harder difficulty to dungeons with higher tuned bosses and mechanics(which would then be content utilizing the same system of getting from point A to point B and eliminating bosses).

    I'd consider something like dungeon objectives to be the content thats associated with the dungeon, and the functionality of it in general a system. If you can understand that's how I see it, then it's both the system and content that needs addressing, which is what I'm trying to say; We have the system of objectives (even randomized if diadem is anything to look at), but it's incredibly underutilized into a form of content (what kind of objectives do we have, or if we have objectives at all)

    Quote Originally Posted by Brian_ View Post
    You could give scaling monetary rewards based on objective completion (more objectives more gil and tomestones). You could give achievements and titles. But, I think there will still be people who just don't care.
    There's the thing; if people don't care for things like achievements, glamour then they should not be placing themselves in that content, espesically if said content is party-play. However despite being a sandbox-design, the gme is still fairly lineiar to how you get to that point in the first place, all of which still requires some form of party play and interaction (which honestly is a given in any mmo). If you wanted to make some sort of progression toward anything (whether it be glamour a clear), you have to be able to make that approach to it, even for something like glamour or minion drops in regards to a dungeon.
    (0)
    Last edited by RiceisNice; 07-06-2016 at 11:49 PM.
    ____________________

  6. #166
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    I don't like this idea at all. This separates the community way, way too much. Queues are too long as it is.
    (10)

  7. #167
    Player
    Exidrial's Avatar
    Join Date
    Mar 2016
    Posts
    77
    Character
    Curu Southland
    World
    Shiva
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by cougarel View Post
    Finally, a sound argument . Now , hear my question with all those variables in mind : how does the option that the OP wants to be implemented , help you in those circumstances?
    Cause from my reasoning, it won't help and with that not even those awful df players won't be in the instance, the queue will be longer and people will just ignore it.
    That's what is all about , it will alienate even more the players like you that try to find a group to clear, raid or just enjoy some runs in the end.I've crossed the line with some words which i wrote and for that I can only apologize. But please take and analyze all the variables before pleading for something like that.
    From my point of view, a better solution would be a mega server like in gw2 , to be able to find more people and not be bound by a mechanic which is clearly not working as intended (df).Grading people performances will ultimately lead to be less players as either way some of the "elitists" put down on sight for not playing at the same level, disregarding the fact that prolly the person is new and doesn't have the experience or even been in another group that requests more focus .
    I never really approved of the idea.It would get around the problem, not solve it.
    In my opinion SE has to make content harder and adjust level sync.Nidhogg as it is now is a good start.Sure we wipe a lot but it's a good skill-gate.
    (0)

  8. #168
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I get that some people are saying that they will not expect perfect play. I'm sure the soldiery bonus didn't seem that bad when it was suggested either.

    The fact is that people will engage in segragation and witch hunts if given the tools to do it.

    I don't like this idea, as well meaning as it sounds, I feel it would tell the wrong people and mindsets that they are not welcome.
    (7)
    Last edited by Kallera; 07-07-2016 at 01:25 AM.

  9. #169
    Player
    Frederick22's Avatar
    Join Date
    Feb 2015
    Posts
    1,353
    Character
    Frederick Blake
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by WinterLuna View Post
    I don't like this idea at all. This separates the community way, way too much. Queues are too long as it is.
    well.. we are already separated. Just look what is going on.

    The idea of the OP is good, might not end all problems on 1 night but is a good start.
    (3)

  10. #170
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    i think there needs to be more an assessment on toxic attitudes of players rather than low gameplay.
    a bad environment only secludes pple more and doesnt really invest the the players that need coaching.
    (6)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

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