The bad player skill issue was solved with Stone, Sky, Sea, but then Yoshi-P had the amazing idea of making it optional, which defeated the purpose entirely. I used to be a mentor, but I ended up getting rid of that title since I simply gave up trying to be nice. The amount of dumb that is unwilling to listen or compromise in the game these days is almost depressing, and my rule is very simply not to deal with it anymore. After all, I have things like Overwatch and even house chores to fill the 30 minute penalty time limit.
What defines a player "not pulling their weight" in my eyes? I follow a simple flow chart in any DF dungeon post Brayflox Easy Mode:
> Does the player have their job unlocked? If no, leave immediately.
> If yes, are any of the players in my duty wearing stupid gear? As in VIT on a BLM? STR on a BRD? If yes, leave immediately. This doesn't include low iLvl weapons (though I would question your priorities if you have a 200 weapon and full 220 gear) like that complete douchebag did a few pages back. If you have relevant stats and meet the iLevel requirement, awesome.
> Next, are the DPS players using basic rotations in the first few fights? If so, great! Are they doing stupid things? This can be anything from using Transpose to get into Umbral Ice, not using Blood of the Dragon, not using Darkside or using Tornado Kick every time you get to GL3. If yes, I'm walking back to the start and leaving.
> Are the DPS using AOE rotations when speed pulls are being made? If no, you get a slap but that's not necessarily a dealbreaker if you're decent single target.
> Next, is the healer literally jumping around our of boredom since the tank is taking no damage? If yes, then as the tank I will establish hate and then switch to DPS stance. As a DPS I will intentionally eat the occasional AOE that isn't lethal in order to maximize my own DPS. If the healer has an issue, then I'm gone.
> If no, do we wipe more than 3 times to any single mechanic? If yes, bye!
I think you guys get the idea.