
You don't understand the beauty of
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This is why dancer is absolutely needed.

Was it ever confirmed that SAM will be a dps? I just had my money on that being the new tank class.
Actually, during HW's development, they were originally thinking of making SAM a tank class but they couldn't decided how to implement it in Ishgard, story-wise, and went with DRK instead.
They also tossed around the idea of Chemist being a healer before going with AST.

BLU is easy. Learn skills from monsters during job quests. Done. No need to change the system as it is now to fit BLU. As long as the skills they get from job quests are "monster themed" then the class will be a success.
I think most envision dancer as the FFXI dancerdancer was sort of like a bard in past ff iterations, besides 11, but as a melee aoe healer/debuffer, i can see it working. dow healer right there. I liked chemist too and was hoping mch was gonna be just that till it was revealed, i think a lot of us were thinking wed get a tp based healer but nawp
It was done for nin in FFXI, but I imagine theyd just do a system where he has charges that auto regen for skills or something. Though if its done cheap I doubt people would mind, we already pay for food and whatever. Previous FF have had skills that let chemists use items for free.1. People are aprihensive of the idea of having to buy stuff to function, something I don;t they will use with chemist, but since the other iterations dud use items...yeah
2. Dancer runs on different opposite to magic, being a melee close range class rather than a magic long range class (in terms of attacks at least)
3. There is also some Lore problems, magitec including magic by entomology aside, The refernce points used for the setting seems to be in the Dark Ages an Rennasance periods for the most parts, which makes it unlikely that modern medicine such as vaccines and surgeries exist outisde of maybe Garlemald and Allag, to add what does exists int he setting includes Plague doctors (implied by the gear) using Leeches as treatment (SCH skill, though I'm unconvinced that actual leeches are used with them its does still imply their use in treatment) a General lack of hospitals (though that might be to magic cures making them redundant, and surgeries being similar nonexistent), lack of Prostethics and the use of Alchemy. All of which imply that a class that uses medicine would be improbable and as likely as a Gunblade class.
4. Besides, what weapon will they use? Giant Syringes? Scalpals?
Pretty sure gunblade is coming someday i heard, since yoshi likes them or something, and healing seems either magic or alchemy based as theres quests dealing with potions. I think the chemist would be an interesting fit.
Last edited by Aixa; 07-03-2016 at 04:50 PM.
Not so much speculation as much as a want. A warhammer swinging tank, perhaps based off a certain slick Garlean? Would be funny if he was the job quest npc. "What are your doing here I thought you were...." Nero winks, "Shuuuuu. I got a good thing going here." I would love that, he is by far my favorite NPC.
Green Mages is a melee healer/support class that wields a 2h hammer, I love to see that class in the game as a healer. I just do not want another tank is a knight, another healer that is in robes and casts from afar and another DoW as dps.Not so much speculation as much as a want. A warhammer swinging tank, perhaps based off a certain slick Garlean? Would be funny if he was the job quest npc. "What are your doing here I thought you were...." Nero winks, "Shuuuuu. I got a good thing going here." I would love that, he is by far my favorite NPC.


While I am almost certain that we'll be getting SAM and RDM, and BLU is a distinct possibility, I would like to see Void Mage added, if only because SE could probably do some pretty nifty things with it. Perhaps have them attack by partially summoning Voidsent through small rifts (hands and claws and the like) for their weaker skills, then increase the size of the rifts for higher level skills. Make them a melee/magic ranged DPS, with damage type being dependent on the skill they use.
Of course, given that SE is most likely adding tank, healer, and DPS withouth doubling down on any given role, I have no idea how that would fit with RDM and SAM unless RDM was a healer, and that wouldn't make much sense as others have mentioned.
Yoshida said they won't do 3jobs at once next time since too stressful.
They said no more new Jobs for X.X Major Updates due to it being too stressful when they were already working on new Jobs for a expansion when they released Rogue/Ninja in 2.X.
The actual amount for X.0 expansions remains a bit uncertain currently as the rumors about how many new jobs are all over the place until a real confirmation on what New Jobs and how many we are getting for 4.0 arrives in Fanfest.
Last edited by EdwinLi; 07-04-2016 at 11:38 AM.
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