Please excuse the absolute newb questions... I will be 1000% honest, I haven't been playing for that long, and the only class I really play is SMN.
First, I am finding conflicting information... Some that say the cap to display is 30, and overall is 60...
Does that mean (below 60) that the spell I cannot get to show up is just not being displayed, but the DOT is still ticking? (And if so, does it still count toward Fester?) How can you tell if it is not being counted for anything at all due to the number of debuffs being over 60?
(Also, while Bio I and Miasma I have similar duration times, and Bio II has ~double their duration), it does make things a little more confusing to actually track when you can't see them.... Particularly when something weird happens during the encounter. (Boss flies away before I've finished putting all three DOTs up, I had to do something between DOT casts which affects synchronicity of DOTs, etc.)
As previously mentioned - I am couching this because I don't really feel like being trolled/flamed... It is entirely plausible that there are simply too many DOTs/debuffs between all classes in the game to do this with, and if so, I concede the point without argument...
But is it possible to have an option such as "show only my debuffs and these specified debuffs:" where a checklist then follows?
I would love to use the "show only my debuffs" - but then what about other peoples' Foe's? Virus/Immunity? etc... Having this 'enable' option (similar to the menu already in use for Subcommand Settings*) would mean I could specify exactly which debuffs I want to see, as opposed to only being able to see everything or nothing but mine.
In order to shorten this checklist, one could also:
- Only use the checklist for debuffs, not DOTs. Basically, anything that does more than damage. (I have no idea how many of these there are! SMN might have something like 6 all on its own? (Tri-bind's Stun, Virus (+ Immunity), Heavy, & Malady) Though most of those are shared with other classes, too...)
- Classify debuffs - IE: MDEF down vs DOT vs Immunity to certain spells, etc. Foes is nice to see, but really... In the middle of the fight, i'm not checking whether Foe's is up. I am trusting the BRD to do their job to the best of their ability, while I do mine... (But maybe because we have a good Bard.
) I do check to see if the boss has Immunity before applying Virus, and I couldn't possibly care less as to whether the DRG has a DOT up.... (That said, apparently other classes do care about specific abilities, so this might still be oversimplified.)
- Narrow the list down by entire classes - I don't think there's anything that a DRG could possibly do that I would, at all, care about. Maybe whether he stunned/slowed something? But I would like to know if the SCH used Virus and the mob were still under Immunity. That said, the WHM could ALSO have used Virus (and triggered Immunity); however, as it is a SCH skill, it may or may not matter which job actually cast it, only that it is in the ARC (SMN/SCH) ability tree. At that point, I deselect DRG (and any other class that doesn't have anything which affects me), and their stuff goes off my bar to compensate for the visual 30-ability cap.
While this list might simplify (or oversimplify) the amount of stuff the user has to look at during customization, there are addons for wow (IE: WeakAuras, TidyPlates/PlateBuffs, etc) which basically do the same thing, and do so by having the user customize each spell individually. (And I cannot imagine that WoW has a substantially higher number of buffs/debuffs/DOTs as compared to FFXIV, either before or after they consolidated a lot of stuff. (The addons were around before and after that happened))
Since it's optional, if someone doesn't really want to look at the lot of them, they don't have to - they have the all-or-nothing options that currently exist. But for people who WANT to customize their UI to that level of detail, they can...
* The menu I was referring to can be seen by going to: Character Config -> Item Settings -> Inventory Settings -> Subcommand Customization -> Open